
A simulation of running and expanding a drive-thru shop where players take orders, prepare various beverages and foods, manage supplies, and serve customers efficiently.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 63 | 90% | Free | |
| approximately $1.2M | 1.4K | 92% | $15.99 | |
| approximately $315.6K | 614 | 93% | $11.99 | |
| approximately $42.7K | 100 | 68% | $11.99 | |
| approximately $28.1K | 73 | 59% | $9.99 | |
| approximately $773 | 7 | 71% | $2.99 |