
Drink More Glurp is a wacky physics, sports(ish), hot seat, party game set on a distant world where aliens have copied Earth’s summer games and got everything slightly wrong. Compete in crazy contests with up to 20 local players or challenge the world on the global leaderboards.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.89−91% | 262reviews | 88% | — | $3.7K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ce jeu est tellement sous côté!!! A 87 centimes il vaut complètement son prix! Alors oui on est obligé de jouer avec une manette (mais une seule suffit) mais: Il est simple à prendre en main (mais super difficile à contrôler et cents ça qui rend le jeu vraiment amusant) et du coup tu peux jouer avec tout le monde (jusqu’à 20 joueurs) même ceux qui jouent pas trop aux jeux vidéos (ils vont galérer mais c’est ça qui est marrant) Ensuite le thème est assez convivial, on est pas dans un jeu de combat ou un jeu qui fait rager c’est juste des petits défis marrants (j’ai joué avec des enfants de 8 ans qui ont plutôt bien accroché) même si on est dernier c’est pas frustrant. Il est jouable uniquement en local mais en vrai vous pouvez jouer en ligne avec steam remote play together donc si 1 personne a le jeu il peut inviter les autres à jouer et il n’y a pas besoin d’avoir 20 copies. Bref,c’est un super jeu multijoueur (avec un mode solo mais c’est moins fun) qui mérite largement sa place dans la bibliothèque de tout les joueurs confirmés ou occasionnels.
This game is so much fun with the family! 10/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除非你想换新手柄不然不推荐,这玩意和getting over it一样折磨人
Quirky party game, at first it always feels kinda meh, but then you get into it and want to play more and more, v fun
É bem legalzinho porém alguma horas jogando isso e seus analógicos vão embora kkk
a good party game. pairs well with some intoxicants in your system
Ну среди всех коопных игр уже эта выглядит никак в массе своих собратьев, ну если только она у вас на акке есть, попробуйте, может она для вас раскроется. А может друзей лишитесь.
UPDATE: Still NOT RECOMMENDED because even with a controller, the analog spin inputs start hurting the fingers after a while, making it a health risk. CAVEAT EMPTOR Not recommended because A SCAM and a STUPID CONTROLLER GIMMICK THAT RENDERS IT UNPLAYABLE "Keyboard not supported" Why are all of the Yogscast Games products so F'd up. Keyboard support comes out of the box when you are on PC. There are hundreds of tutorials in how to map keyboard keys and to implement keybinding menus on the Internet. It actually takes extra effort to NOT SUPPORT keyboards. Let me get this straight: you program a game with a keyboard, then you go the extra mile to make it unusable with your game. That reduces the value of the purchase drastically. Not to mention that the controller support is wonky at best and different middlewares work with different controllers. The most likely reason for why this game requires an controller with dual analog sticks because the developers most likely thought that would make their work seem more valuable than it is. There are zero reasons for why these controls could not have been implemented on keyboard or even with normal directional inputs. Because of how the sticks produce more complex, non-binary inputs based on their positioning, emulating them is quite difficult. The whole control scheme is over-convoluted and could have been replaced with a simple "tap X/Y to spin the arm" control scheme. Instead you have something like 12 inputs and two sticks for controlling a couple of arms. Most games stop being fun after there are more than two buttons per function. This is a way too much. Why is there no keyboard support as a backup option? It is a game that cannot be played without some specialized hardware that just produces inputs. It is no Kinect or Wii that have special controller schemes. It is on PC. The IBM PC/AT standard is defined by the use of a keyboard controller. Why is this game on PC and Steam in the first place? It is clearly requiring hardware atypical of the standard PC usage. Please keep your proprietary control software in the ecosystems with the required hardware to use them. Steam requires mobile ports to have PC control schemes, though not this X360 controller stuff. What is up with that. There are no clear indications of it requiring a console controller when you buy the games from non-Steam sources such as Fanatical. Even the description fails to mention it until the very end. It is all for that gimmick of moving each arm with a different stick. Think about the future of this game. Will there be X360 controllers and their support to keep the game playable. How about the future operating system versions. Microsoft and Windows are particularly fast to drop support even for core technologies such as DirectX for one-sided, money-grubbing related reasons. This game is extremely non-future-proof.
Remote Play Together対応と日本語対応 どちらも本当にありがたいです。 お友達含め4人で遊んでみましたが 楽しすぎてぼろぼろ泣くぐらい大爆笑しました。 自分が思った方向に動かすことができなかったり 変な動きをしたりすることが多くて それが笑いをいっぱい生んでくれます。 ぜひ仲良いお友達とゲラゲラ笑いながら遊んでみてください。 このゲームのおかげでいい思い出ができました。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 19 | 100% | $3.99 | |
| $152 | 3 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $20.6K | 126 | 91% | $7.99 | |
| $18.3K | 51 | 78% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7K | 81 | 94% | $3.49 | |
| $3.7K | 80 | 81% | $2.99 | |
| $3.7K | 65 | 89% | $3.99 | |
| $3.7K | 65 | 86% | $3.99 | |
| $3.7K | 85 | 88% | $2.99 | |
| $3.7K | 94 | 98% | $2.99 |