
Build and manage a remote drill outpost in this unforgiving turn-based strategy game. Upgrade strategic machinery and level up your dwarfs. Balance resource management, strategic upgrades, and madness. If you drill too deeply, you may awaken what should not be awakened.
Modeled estimate, not a reported figure. How we estimate →
Media

About
The dwarfs broke into a cave deeper than any before it. Inside it our scouts found an open rift, a portal to somewhere else. The King of the Mountain gave one order: send a crew, build an outpost, and extract everything you can. You arrive with four workers and just enough supplies to last the first few days. The rest is up to you in this punishing game.
To keep your outpost running, you'll need to build and upgrade key machinery. Choose your upgrades carefully; resources are limited, and every level could mean the difference between progress and collapse.

The deeper you drill the more your madness will rise, beware of the depths. There are creatures that will use your madness to locate your outpost and if that happens no amount of Mythril will appease them.

When you send dwarfs to events their stats will act as a modifier on the dice. Make strategic decisions on who you send as if their health drops too low or they go mad the outpost will be doomed.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
No sé el que pero algo del diseño tiene un estilo retro que me gusta y me engancha. El juego no es fácil, y si no planeas bien vas a morir pero es bastante justo (Salvo el inepto de Dormin que me ha fallado cada tirada clave). Está guay y si buscas un juego con el que picarte para mejorar tu puntuación y te gusta un reto mental, debo recomendarlo. Otro día sigo jugando a ver hasta qué punto puedo optimizar todo.
ROCK AND STONE!!! oh wait......
Cool, i enjoyed the demo and i like the quality of life additions since the last time i played. Its addictive to try to beat my own record. The game loop is very fun and scratches my dwarven needs. Feels fair and very fun when i manage to reach a shipment in the last possible minute. Id say a 8/10 for its price its a fun little game but dont expect the depth of civ 5 or anything like that. Id say this game is more of a fun balancing act than a super in depth system but it uses what it has very well.
I played this and liked the direction it takes. You’re constantly making meaningful choices around your crew and the drill. The balance between planning and randomness keeps things from getting stale. You can prepare, but you still have to adapt when things don’t go as expected. It’s a solid, well-thought-out concept with its own identity. If you’re into decision-driven resource management games, it’s worth a look.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Siberian Way | $10.6K | 70 | 81% | $7.99 |
| Muchi Muchi SEXTRA | $10.6K | 88 | 93% | $6.99 |
| Immoral office : Hypno Switch | $10.6K | 70 | 87% | $7.99 |
| AFKandia - Epoch of Idle | $10.6K | 70 | 46% | $5.99 |
| Neural Shock | $10.6K | 66 | 95% | $5.99 |
| My Married Cousin's Need for Seed | $10.6K | 211 | 61% | $3.99 |