
A dark fantasy isometric online RPG featuring classes, randomized loot, instanced dungeons, and party-based boss fights. Built from scratch by a solo developer. Free to play, no microtransactions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Dreadholm is an isometric online RPG set in a dark fantasy world where something has gone very wrong. The village of Ashvale is surrounded. Creatures crawl out of the wilds, the dead are rising, and the plague only known as the withering continues to spread. You arrive with nothing but your weapon.
CLASSES
Warrior - Melee brawler. Builds rage with every hit and spends it on powerful abilities. Tough enough to stand in the middle of a fight and keep swinging.
Mage - Ranged caster. High damage, low survivability. Manage your mana and you'll clear rooms. Mismanage it and you'll be walking back from spawn.
Ranger - Mobile ranged DPS. Fast attacks, high crit chance, built around kiting. If something can't reach you, it can't hurt you.
Priest - Holy support. Heals, buffs, and keeps the party of their feet. Dungeons are a lot harder without one.
LOOT
Equipment drops with randomized affixes... Prefixes and suffixes that roll different stats every time. Your longsword more than likely will not have the same stats as the next one that drops. Compare gear, weigh tradeoffs, and chase your upgrades. Trade what you don't need on the auction house to other players.
DUNGEONS
Instanced dungeons with scaled difficulty. Boss encounters have traditional telegraphed abilities that require positioning and coordination. Bring a party.
EARLY ACCESS
Dreadholm is in active development. It's built from the ground up with a proprietary engine and server by one developer. Updates are regular, feedback is read, and will constantly shape the world and what gets worked on next. What's here now is playable and growing.
Free to play. No cash shop. No paid advantages.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Art style is great, the dev is active and reachable. The game is very bare bones right now but definitely has potential, looking forward to more updates
Лагает пздц, 3 буквы тож не помогают, проблема на стороне сервера. Яркость в данжах это вообще финиш, не играбельно. На данный момент кусок дерьма, разраб не обращает внимание на отзывы.
Very early but it's still a fun game. Needs more content but the dev seems very active.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 38 reviews with recorded playtime.
EDIT After 20hours It's really fun. There's a lot of bugs, but the dev is fast and present. Weekly updates with contents and fixes. Community is great too. The classes are unbalanced right now. But being reworked with the community sugestions. I looks fun. The art is simple but awesome. I'll keep playing. On linux it just doesn't launch unless you set proton 10 (CachyOS Kernel 7.0.3) and you need to resize the window manualy. And it took a while to findout that the game has a UI Scale that helped A LOT on a QuadHD monitor (the texts was barely unreadable). It's a bit lagged but i think its just me too far away from server. And oh, would be nice to have the health bar on character head, the wat it is now is a bit far to see my HP.
Just more of the click button time wasting.
not ready even for EA.
Love the game, it has huge potential, the developers are active and listening to the community!
Its enjoyable to just farm mobs and bosses for gear.
Love this game excited for more to be added!!!!!
Нет
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.