
You are trapped deep inside a massive dungeon. Explore it, survive it and find a way to escape. Your only weapons will be stealth, your own courage, and a faint light. Dreadhalls is an intense and scary experience, not for the faint of heart. You have been warned!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Way too buggy and unpolished to be consistently scary. You open a door, see a monster inside a room, and attempt to close the door. You go to grab the door to shut it, but the door animation keeps resetting and slowly opens back up. This is due to the VR aspects never being fully polished. Grabbing items and doors only works some of the time. If you're in a narrow hallway, there's a good chance your inventory will open up on the other side of the wall and you won't be able to see or interact with it. The walking speed makes no sense. I get that you have a limited amount of stamina (roughly 2 to 3 seconds), but when you're just simply walking, sometimes you're going at a regular pace, and sometimes you slow down to a crawl. It's so inconsistent, I'm not sure if it was intentional or just another bug. It's not uncommon to see enemies just spawn directly in front of you, which breaks your immersion. Enemies don't really make any noises. So if something is chasing you, you're just walking at 1/10 the speed of a regular human until the screen suddenly turns black and says "you died". Other than the horror stingers (soundtrack is actually well done), it's just a silent creature chasing you, so you have no clue how close it is, which immediately gets rid of any possible tension. I get that it's an older game, but it plays like an early alpha release and the developers just decided "ehh whatever, good enough, full release"
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Korean**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Review time showing very low as I am playing this on a Quest2 but had brought on here to link via PC before seeing a direct version on the Quest2. They got my money twice this was that good ! Here is my first video on the channel playing a VR game. https://youtu.be/Y8JytISYcY4?si=VozLTYJpj4H8T0V6 This game is great - the creepiness that it creates by the graphics just does not translate unless you are there and the sounds, but god, the sounds are horrible. They constantly have you on the edge of panic. 10/10 for the experience. If you own a VR headset, this game is an absolute must. https://youtu.be/Y8JytISYcY4?si=VozLTYJpj4H8T0V6
Watching my son sh*t himself playing this was worth every penny! ... It's an ok game!
Absolutely phenomenal horror experience. A game hasn't scared me this much since the first amnesia game. Has some unpolished features due to being an og VR game, but it is well worth playing. not for the faint of heart. 9/10
yes
I played, i finished to the end, i got scared way too many times. The concept of the game is simple, corridors, map, item to be found, scary stuff out there with a lamp mechanic. The game has been able to take a simple concept to a grand new level of horror, i dont want to replay this game again because i got too scared way too many times. You want to be terrified, in VR, play this game it will be worth your time.
Первые 20 минут не мог даже с места сдвинуться, настолько было страшно. Сюжетка тут тоже есть, но если у вас в Duolingo меньше 100 часов, то вы ничего не поймёте. В принципе, на интуитивном уровне сюжетка и так понятна, главное штаны успевать менять каждые 20 минут. P.s. Штаны я не менял, потому что я - сигма! Я иду до конца!
oyun çok güzel daha çok geliştirilirse harika bir oyun olabilir. birde canavar çeşitliliği artarsa güzel olur onun dışında oyun kusursuz bence
Krótkie, ale świetne
Still one of, if not the scariest VR game to date. Crazy, because it's had no updates besides a few minor bug fixes and came out years ago.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123 | 1 | 0% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.8M | 6.7K | 90% | $12.99 | |
| $1.4M | 11.6K | 94% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.4K | 97 | 86% | $19.99 | |
| $33.4K | 268 | 91% | $6.99 | |
| $33.4K | 122 | 82% | $17.99 | |
| $33.4K | 72 | 79% | $12.99 | |
| $33.4K | 142 | 62% | $4.99 | |
| $33.4K | 89 | 42% | $14.99 |