
Trapped in a crumbling mansion, it’s up to you to outsmart and outlast an ancient witch hunting you down. Scavenge for items to set traps, solve puzzles and discover hidden secrets to avoid your demise. Don’t be scared: encounters with ghosts are rewarded in this horror visual novel.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I felt like Dread Weight didn't match the original game in terms of atmosphere; the suffocating, hopeless feeling of Cooking Companions wasn't as strong here. Nevertheless, it's definitely a worthy sequel - the story is fun, the inventory system makes the gameplay more complex than that of the first game, the scares are effective and the characters are all very cool. Especially Kurt. I would die for Kurt.
As someone who was a massive fan of Cooing Companions and waited eagerly for this game's release ... I advise you to temper your expectations of it being as good as the last one, because I personally don't think it is. The story feels a bit rushed and rather confusing on where it's supposed to go or what it's trying to say, there feels like a multitude of missed opportunities with character growth and interactions, most of the alternate endings feel exactly the same so there is very little point in doing them, and do NOT expect the items you collect to be helpful in finding said other endings - the majority of them do nothing at all. (I understand that a house will, realistically, have useless items, but this feels more like a pain in the neck than a cool feature for this game in terms of realism versus expectation.) However ... despite all I find wrong with it ... I cannot deny, this is a Cooking Companions game. The sound design is second to none in terms of how creepy and unsettling it is. The artwork is horrific in the best possible ways. The animations are a lovely step-up even if I prefer the artistic style of the prior games. I adored the mythological aspect and the feeling, as a player, of trying to figure out just what entity we were dealing with and frantically Googling things that seemed important, like tree species or hair in water. And this is, genuinely, one of the few games where certain scenes and images still flash in my head late at night, or gave me nightmares and restless periods of sleep after spending hours dying to 100% it. I still cannot listen to whispers in other games without having the visceral reaction that I'm about to die to some horrible, mutilated enemy from Dread Weight. Perhaps it just touches on all my fears perfectly. But I think it's well-worth the play, so long as you expect good horror and not understanding ♥♥♥♥, provided you play it only once.
baba yaga more like bubble yogurt
Phenomenal game, barely scary unless you get scared by everything and cant catch hints, the lore is insane and when you replay it you instantly get every minor detail that was shown, I love this genre of games.
This game is a mix for me. I really enjoyed Cooking Companions, but this game seems to take a different turn in the wrong direction. In terms of the story, I played this game for 3+ hours and I still have absolutely no idea what is going on. It starts to feel like a survival game, but then I would run into every possible forced death in the main run. And when you die, there was a bunch of these "resets" that would sometimes be the same as the main run and sometimes not. I constantly felt like I was going around in circles the entire time. Now to give the game some credit, your choices do in fact matter just like in the first game. That being said, its kinda outweighed when I don't know what is even going on with said choices. I had to research the different endings to try and figure out what was going on. And after watching different tutorials, I still have no clue. I don't want to be too harsh on the game as I did have some mild enjoyment with it and I did get kinda spooked at a couple different junctions. I would play this game to at least try it. Maybe you'll understand it better than I did. But I highly recommend getting this game on sale. I think the retail price is a bit too much for my opinion.
This game is a great sequel to the original. REally enjoyed playing through most of the content! Definitely satisfied.
10/10 Psychological horror! I loved the original Cooking Companions game and Dread Weight has me in a CHOKEHOLD! I love the distinct indentifiable personalities of each character, the hundreds of different decision combos that lead to a variety of different routes and endings and developments! Can't wait to explore every route and avenue the game has to offer. 10/10 devs!
i LOVE deer dream studios, tysm for another banger of a game. 10/10 <3
Great sequel to Cooking Companions
Great addition to the series and I enjoyed it. I think it was better than the original.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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