
A century of war between two great kingdoms has bled the lands dry of men. Conscripted to fight, they have all but perished on the battlefield.Now, with no one left to defend their homes, the women must take up arms and carry on the fight...
Modeled estimate, not a reported figure. How we estimate →
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About
A century of war between two great kingdoms has bled the lands dry of men. Conscripted to fight, they have all but perished on the battlefield.Now, with no one left to defend their homes, the women must take up arms and carry on the fight...
Key Features
- Explore a Perilous World: Adventure through lands teeming with vicious monsters, ruthless bandits, and enemy soldiers. Develop your character's strength and skills to prepare for the epic battles that lie ahead.
- Dynamic Action-RPG Combat: Engage in a combat system that is easy to learn but offers deep strategic possibilities. Freely develop your character's abilities across various skill trees to match your fighting style.
- Deep Skill Customization via the Rune System: Discover and equip powerful Runes to augment and transform your skills. Mix and match to create a unique build that perfectly suits your playstyle.
- Survive and Escape: This is a harsh world where defeat doesn't always mean death. When captured by enemies, use your wits to escape your bonds and live to fight another day.
- From Foe to Friend: Subdue your enemies in battle instead of killing them. Break their will and earn their loyalty to turn dangerous adversaries into powerful new allies for your party.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Thai, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
WU
虽然有很多玩家评论了很多见解,我也说一下我的见解: 1、玩法有更新,但职业限制有点不好,上一代主角的古代勇者所以能2个职业、8符文印记。这代主角不是古代勇者,她守护、魔导、战士、猎人4职业(还都能同时用,这合理吗?)有符文印记,但分开了,成符文、印记,符文;用于强化技能佩戴使技能强化,每个技能可佩戴2个(到“焦灼丘棱”的地图右上角的地下城里,有“黑市”可以强化技能佩戴栏2→3)最大可1个技能佩戴3个(这代主角有8个技能也就是24个符文)。印记直接可佩戴8个(你也是古代勇者?)。 2、这代游戏有了很多的据点,不是《永恒恐惧3》那样几个人的小据点,准确的来说是城镇(居民靠近了怎么有血条?),玩法新增了招募(准确的来说的回归了招募,但回来了个五条俉)去打强盗(或者人形单位),对方会投降靠近可捆绑,后面就不说,这个属于剧透的一种。 3、通关了剧情没有太大的起伏,看到女主姐弟,和青梅时会想到某些“白学文化”,但没有那么发展。明明这游戏有黄油的潜力,但没有黄油的内容让人无比难受。这游戏剧情概括也不好说类似与勇者与魔王,但魔王也是人类国家,魔王利用了那个人类国家的既视感,难评,还不如来个黄油剧情呢。 总结:游戏像个半成品的《阿玛拉王国:惩罚》但好在是半成品的《阿玛拉王国》剧情没有让人难以接受(可惜不是黄油)。最后再骂一句阿玛拉王国:“狗娘养的拉什暗精灵杂粹,给牢资放逐了QAQ”
制作水平比三代略有提高,但是游玩体验不进反退。 先说好的。人物立绘看起来更精致了,并且增加了抓俘虏的系统。 再说我认为不好的地方。 首先是剧情。毕竟有三代剧情珠玉在前,我对于本作的剧情期望是很高的。不过最终结果并不令人满意。如果说本来就写不好剧情,那结果也不会这么叫人遗憾。然而剧情的一些故事部分就设计用意来说其实称得上可圈可点,但是给人观感并不像是完成品,反倒像是一个资金链断裂着急上线圈钱的项目。很多地方铺垫不到位、虎头蛇尾。总体而言像是一具骷髅,只有骨架没有血肉。 其次是玩法。本作好像是舍弃了之前的职业系统,而是采用了技能树,并且引入了符文系统。但是我认为符文系统并不如双职业系统设计好,导致玩法多样性大减。双职业的不同技能相互搭配,可以发生玩法的质变,但是符文系统本身只是对已有技能的属性强化,本身显得平平淡淡。 再次,流程太短,显得诚意不足,而且许多地牢在主线剧情中没有覆盖到,我等到通关后才回过头来自行探索。 最后,俘虏系统的引入似乎导致处刑内容的体量被压缩?或者可能是流程比较短我看到得比较少。
nb哥们我新手教程就过不去,你们设计游戏自己玩过吗
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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