
The Definitive Edition includes the critically acclaimed DRAGON QUEST XI, plus additional scenarios, orchestral soundtrack, 2D mode and more! Whether you are a longtime fan or a new adventurer, this is the ultimate DQXI experience.
Most likely between $5.4M and $15.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 93% | approximately $8.9M |
| Xbox | $39.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.82 on Xbox · Türkiye (−91%). Compare 26 prices in 15 markets →
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很喜欢这种传统的王道故事,另外浑身上下都是肝
Writing treats the player a bit brain dead but the rest of the game is really well put together.
bon jeu bon jeu
good. me like sword gooo brrrrrrrrr
클래식한 맛의 명품 JRPG. BGM이 좀 아쉬운 편이긴 한데 분량이 미친 고봉밥임 ㅋㅋ
TL;DR: a strong game that lands squarely in the "must play" category for any diehard fan of classic JRPGs, it suffers however from a few rather unfortunate narrative fumbles in the last third of the game. It was not nearly enough to ruin the game as a whole for me, but my friends did receive a couple incensed rants on the matter so make of that what you will. Positives: + The characters are all well written and charismatic. They won't win any "Most Complex Character Of The Century" awards, but do they really need to? + The character and monster designs are generally great- aside for the babies, which are monstruosities that should have never seen the light of day. + The orchestral soundtrack is amazing, and hearing the trademark Dragon Quest refrain played by a real orchestra was a borderline religious experience for me. + The english dub is good and, for the italophones reading this, the italian translation is frankly better than anything ATLUS has ever put out. Which is a low bar, but hey. + The gameplay runs smooth, and while the story beats aren't particularly complex or shocking if you've ever played any jrpg before, the narrative is still perfectly functional (well, mostly. But we'll get to that) and rather endearing in several points. + You can be a confirmed bachelor with Erik. + Square Enix once again preys on your nostalgia not just by allowing you to visit a few maps from older Dragon Quest games, but also by allowing you to play the entire game as if it were a pixel-art 2D demake. Yes, this edition is basically two games in one, it's actually kind of wild. Negatives: - The animation is pretty good for the most part, but it can occasionally turn rather stiff. Not a major problem by any means, but it was noticeable. Also, while I personally liked the look of the pre-rendered cutscenes, several people have complained about the designs teetering a bit too close to the uncanny valley. - While act 1 and 2 are unanimously considered pretty damn great by the fandom, act 3 is... controversial, to say the least. And for a good reason. No, I don't believe grinding to be inherently an issue in a Dragon Quest game- it'd be like going to a grill restaurant and complaining that there's meat on the menu- and I do think that act 3 can mostly pull its own weight. Dare I say it? I even appreciate the basic concept behind it, and might have genuinely thought it the best part of the game had they gone at it differently. Starting this act at all does, however, come at the cost of what somehow manages to be simultaneously a cheap, defanged fix-it fic of itself and utter psychological torture for the main character, in a mixture that only really works when you try not to think too hard at the logistics of how it came to be to begin with, especially with some particularly baffling scenes that need some extra mental gymnastics on the player's side to be justified as anything but a plot hole. There IS a reason act 3 is a massively popular candidate for novelizations and rewrites on ao3, and it's not Serena's cute devil costume. That being said, when it came down to it I hated it far less than I feared after reading the reviews, if simply because of the sheer amount of stuff to do. No, seriously, there is a LOT of content in this part of the game and some of my favourite scenes in the game were in it, so while I will never be an act 3 fan I can't quite bring myself to outright denounce it as bad, either. (This doesn't apply to the cutscene with [REDACTED] in the Tower of [REDACTED] after the final boss, which is just an awful attempt at fanservice that muddies even more the waters when it comes to how in tarnation do reincarnation, holy powers and spacetime even WORK in this game, and I refuse to consider it canon.) - There is no blackjack in the casino, I changed my mind this game sucks
peak
A fun JRPG with a vast world to explore, a simple combat system and a colourful cast of characters. The story is pretty simple but works very well. There is a lot of side content in the game as well. The music isn't my favourite, even by dragon quests standards but it does add to the overall feel of the game. The character and monster designs done by Akira Toriyama are very memorable and gives the game a unique identity that other JRPGs just do not have. During my time in the third act, I did start to feel a bit burned out, as the story content became somewhat sparse in my opinion and there was a noticeable amount of grinding required. Despite this, I came away feeling very satisfied with my overall experience, and I would strongly recommend this game to any fans of JRPGs.
Beautiful. Played this game for the first time a couple of years back and lost my save before I could finish it. Now I'm playing it again and experiencing its beauty for the second. It feels so fresh even after a replay.. that's how you know a game is phenomenal. Story-wise it's epic, character-wise it's pure awesomeness. If you're a JRPG fan then do yourself a favor by playing this masterpiece. RIP Toriyama-sensei.
クリア前とクリア後で、そしてストーリー面と戦闘面で評価が変わる妙なゲームである。 ストーリー面では(ネタばれを防ぐために抽象的になるが)、クリア後の展開は野暮、無粋、ご都合主義、蛇足と感じた。 特に白の入り江関連のエピソードはひどい。 しかしクリア前の結構苦めな物語と、最終的なオチの付け方は気に入っているので全体的には高評価ということになる。 逆に戦闘面ではクリア前までは割とぬるいので正直あまり楽しくなかった。 が、クリア後は一変する。 敵の攻撃が厳しくなるので、より強い武器を求めたり、状態異常の対策を考えたりしなければならず、一気に面白くなった。 まとめると、それなりに欠点もあるが十分おすすめできる大作RPG、ということになる。