
The Definitive Edition includes the critically acclaimed DRAGON QUEST XI, plus additional scenarios, orchestral soundtrack, 2D mode and more! Whether you are a longtime fan or a new adventurer, this is the ultimate DQXI experience.
Most likely between $5.4M and $15.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 93% | approximately $8.9M |
| Xbox | $39.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.82 on Xbox · Türkiye (−91%). Compare 26 prices in 15 markets →
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
최근 드퀘 7 리이매진드를 클리어하고, 다시 11을 플레이 해봤는데, 앞으로 11을 능가하는 드퀘는 나오지 않을 것 같다..
Dragon Quest lo mas duro del universo, hace mucho no jugaba uno desde el 8, asi que volver a entrar a los Dragon Quest con tremendo juegazo fue una experiencia increible, si te gustan los RPG por turno o quieres entrar a la saga es probablemente el mejor Dragon Quest para entrar de inicio, y con la demo tienes como 10 horas de contenido para ver si te gusta, asi que ve y dale una prueba ya seas un fan de Dragon Quest o alguien queriendo experimentar la saga por primera vez!
Uma carta de amor para todos os fãs de um bom e tradicional JRPG, recheado de conteúdo para te manter até umas 100 horas ou +. Pontos positivo: Personagens, ambientação, história (até o ato 2), combate tradicional Dragon Quest porém com diversas melhorias, ampla arvore de habilidades, itens e equipamentos para personalizar o seu combate como desejar. Pontos negativo: Subquests desinteressantes, musica repetitiva no começo e um ato 3 que joga muito desenvolvimento fora... mas fecha de maneira decente. Nota geral: 8,9
싹싹 긁어먹는건 지치지만 엔딩까진 즐거웠어요
First of, the game is not bad and I wish, I had played other DQ games before this one. For me this game is build around the nostalgia of it's predecessors. A nostalgia I just didn't get or feel. The twist in the beginning [spoiler] the hero being a harbringer of the arrival of the Dark One, because if one appears the other one follows [/spoiler] was nice, but not enough to carry the predictable rest of the game. Especially the midgame was just making me angry, it feels... clunky. Everything needs a long jingle, a funny little dance, a 5 second unskippable cutscene, just plain annoying. Music was okay but by no stretch great. A lot, and I mean A LOT of repetition for some heavy orchestra fanfare discord. It got grating very fast. Voice acting (EN) was honestly one of the better things most of the time. Also, a specific decision in the story disappointed me to no end. If you don't have the balls to live with your chosen narrative and it's consequences, don't write a story like that. No stakes, no emotional payoff, as I said, disappointing. One other thing: exploring also does NOT pay off. You will get everywhere you need to be at the specified time. You cannot progess or do things where you are "not supposed" to be. That contributed to it being a slog. If you played and liked other DQ titels this one should scratch that itch for you. Or if you want to play a "classic" JRPG. If you are on the fence if you should play this one, look at some gameplay first and decide then.
Utter ass. The game basically plays itself until you get to a boss fight, which will inevitably one shot you. So then you go back and spend 20 minutes auto farming all the pathetic enemies you ran past just so you can stat check the boss. It is just not a well designed game. I don't care if it's a formula that this franchise has been doing for 30 years, it's poop. The music is insanely annoying and it's unacceptable that this 100 hour game only has like 4 tracks that just endlessly loop and drive you insane the whole time. The story and characters are the definition of cliche. You have a silent protagonist who is the chosen one and has to defeat the dark one or whatever. Theres some decent twists I'll admit, but besides those few moments, you are just watching the baby's first jrpg story. I didn't even meet all the party members, but all the ones I did meet were so boring. Serena, Veronica and Erik only join your party because of some vague prophecy, and Sylvando joins because... he likes adventure I think. I cannot stand silent jrpg protagonists. I don't feel like I can imprint myself onto them, I feel like I'm watching a strange alien spend their first day on earth trying to act like a person. The combat is weak as well. The pep power system is probably the most wimpy feeling system i've played in any turn based rpg. It's complete RNG tha decides when it activates, so it's impossible to use strategically. And early game I don't actually have enough unique pep abilities to do anything with it once it randomly decides to activate. I just look at my guys turn blue and get a slight stat boost, exciting. If you like this game, please realize you are a blind slave to nostalgia and you should be banned from leaving any steam reviews. Don't try to tell me "the game gets better after the 50 hour mark," that's too damn late. I only tried this series because Hero is hype in smash bros, and I love Yakuza Like A Dragon. But both of those things are unfortunately 1000x better than the series they were inspired by. Why is this game so loved? Do I live in the same universe as the people who praise this vile creation? I wish I never touched this game. Curse this game. Curse this game to damnation.
SI
Give me ze Puff-Puff
pafupafu
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