
Draco is a pixelart-style 2D platform game in which you control Draco, a small dragon who tries to save the kingdom of Mugen from the suffering caused by the new king.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Spanish - Spain*, Catalan**languages with full audio support
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[h1]Before I played Draco, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
yo que
Nothing wrong with a cute dragon
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
Osea.. mira al dragon QUE BONITO ES dan ganas de abrazarlo!
Игра "Draco" - это увлекательное погружение в мир алхимических изысканий и стратегического планирования. С первого взгляда игра может показаться сложной из-за обилия карточек и комбинаций, но обучение хорошо структурировано и постепенно знакомит с механиками. Собирать ингредиенты, варить зелья и трансформировать их в мощные артефакты - процесс захватывающий и требует продуманных ходов. Особенно радует реиграбельность. Разные комбинации алхимиков и заданий делают каждую партию уникальной, заставляя адаптироваться и разрабатывать новые стратегии. Графика выполнена в приятном, несколько мрачноватом стиле, создавая подходящую для тематики атмосферу. Несмотря на положительные впечатления, иногда игра может затягиваться, особенно на большее количество игроков. Некоторым новичкам сложно сразу понять все тонкости, и требуется несколько партий для полного освоения. В целом, "Draco" – достойная игра для любителей глубоких стратегий и необычных сеттингов, способная увлечь на долгие часы. Если вы готовы к непростым задачам и любите ощущать себя настоящим алхимиком, эта игра для вас.
"Draco" is an extraordinarily mediocre 2D retro pixel platformer (sigh) with bad graphics, clunky controls, and no value for gamers whatsover. Unless you like having a mediocre time. This features really godawful, lazy pixelcrap/retro "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. The art assets are all really badly mismatched, too, which makes this look even worse. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, that's nothing.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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