
Make your way through levels packed with traps and puzzles, put your reflexes and wits to the test, and take on increasingly difficult challenges.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 11.3K | 95% | Free | |
| approximately $382.1K | 977 | 95% | $19.99 | |
| approximately $723 | 7 | 100% | $4.99 | |
| approximately $370 | 4 | 100% | $4.99 | |
| approximately $221 | 1 | 100% | $9.99 | |
| approximately $111 | 1 | 100% | $6.99 |