
Dont Pull Me is a physics-based co-op parkour game for 1 to 4 players. Tied together by a rope, you and your friends must climb, swing, carry objects, and survive chaotic ragdoll disasters without dragging the whole team down.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dont Pull Me is a physics-based co-op parkour game for 1 to 4 players where teamwork is mandatory, panic is guaranteed, and friendship is constantly under pressure.
You and your friends are tied together by a rope, and the only way forward is to work together... or drag each other into disaster.
Climb through challenging maps, swing across obstacles, and survive chaotic physics moments where one bad move can ruin everything. Grab and carry objects, punch your friends, and try not to fall apart.
Each map brings new challenges, harder obstacles, and more ways to fail together. Customize your character, improve your runs, and see how far your teamwork can really go.
Stand out from your friends by customizing your character with different colors and accessories.
Online co-op for 1 to 4 players
Physics-based rope movement
Chaotic ragdoll gameplay
Grab and carry objects
Punch other players
Voice chat
Character customization
Leaderboards
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Genres
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dieses WUNDERVOLLE Spiel hat meine Gehirnzellen wortwörtlich gebraten...!!!! Wer dieses Spiel ernsthaft spielen kann ohne in Aggressionen zu verfallen soll sich ernsthaft einen Psychiater holen.!!!!...!!!!?"?`? LG ❤
Разраб сын шалавы ♥♥♥♥♥♥. Центральный персонаж ♥♥♥♥♥ не может и просто сосёт ♥♥♥, в целом история о том, как сосала ♥♥♥ его мамаша всем подряд при первой встрече. От души игра сделана, при проёбе нельзя вытянуть никого, пробелся один соси ♥♥♥, рестарт. В целом симулятор сосания членов. Дамы, если хотите научиться делать первоклассный минет, это игра для вас.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Turkish +4 more
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太多bug,,有的地方不管咋样就是过不去,很多碰撞引擎有问题,还有人物消失的bug
Game needs more work. the Desyncing is very bad and the physics while fine gets buggy very fast with the desyncing. definitely buy the game on a big sale if you do wanna play it
不好玩
好垃圾的游戏,一堆bug ----------------------------- 开发者态度还行,看到我的评论,很快就来加我好友了,我也反馈了一些bug,开发也修了一些,不过我已经退款了,希望游戏越做越好
I haven't laughed this hard at a game in a long time. It's essentially a mash up of Fall Guys and Chained together, and it works. Probably wouldn't reccomemend as a solo experience but if you have a friend or 2 or 3 and need a good laugh then this could be a good way to kill 5-10 hours. Hoping Devs keep adding maps, as of now there are 8(?) I believe.
這款遊戲的關卡設計就沒思考過,他只是想到就放了,能不能通過是你家的事 為什麼會這麼說,因為解題程度過高的情況,你只會專注於如何通過這一段,反而讓遊戲完全不好笑 我反而推薦去玩《Chained Together》也是四個人綁在一起,而且他的繩子是朋友可以把你拉起來 這款則不能主動拉別人的繩子,都是靠被動的去拖跩別人 他可以抓起別人,但抓別人的時候跳不高,也不能把人丟出去,也有設計可以打人 但就單純站在原地互毆而已,你把對方揍倒了你得站著等對方爬起來 不然你自己是沒辦法往前走的 以下詳細,四個人玩 第一關前面都沒問題,搞笑著通過了,直到中段後段,一個彈跳香菇,死活跳不過去 你卡在某個點過不去的時候就開始不好笑了,如果運氣好跳過去了,但對面並不是存檔點 因為彈跳香菇是存檔點 改玩第二關太空,一進去就會遇到超大縫隙,要堆箱子、再爬上箱子、再跳過去,機制問題,難玩 改玩第三關,前面一小段玩都還好,直到遇到有彈簧的空橋,而這也才走一小段就遇到了 我認真跟你講,認真要解謎的話,可以的,完全可以解謎通過,但是那就不好笑了 搞了半天解謎通過後,走到對面,不是存檔點,你只會滿腦子擔憂不想再回去剛剛那邊 總結,想要好笑,類似的《Chained Together》就能辦到,價錢也差不多 不要貪圖這款畫風卡通卡通的,你要的是有趣的遊戲體驗,不是燒腦的思考如何通關
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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