
Don’t Panic Together is an online co-op psychological horror game with a microphone detection system. Players explore dark forest locations, collect important items, and complete objectives together. But panic, screams, and loud noises can quickly lead to death.
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About

Control your voice. Protect your sanity. Survive the night.
Don’t Panic Together is an online co-op psychological horror experience featuring a light bodycam camera aesthetic. Players take on the role of police officers trying to survive and complete their assigned tasks in Grimwood, an abandoned town hidden deep within the forest. But the greatest threat in Grimwood is not only what hides in the darkness — it is your fear, your panic, and your own mind.
As a police unit, you are sent to Grimwood to investigate strange incidents and collect important items related to the case. However, as the night progresses, everything begins to change. You can no longer trust what you see, and the only way to survive is to stay quiet and make it through the night.
With the microphone detection system, panic can become your downfall. Sudden noises, screaming, or losing control of your voice can directly lead to your death. Because something in Grimwood may be listening.
Work together with your friends or face the darkness of Grimwood alone.
Your real voice affects the game. Screaming, panicking, or making sudden noises can have deadly consequences.
Every playthrough is different. Events, threats, and encounters are dynamically generated.
A realistic and disturbing perspective with subtle VHS effects and handheld camera movement.
Detailed ambient sounds, sudden effects, and dark visual tones create constant tension throughout the experience.
Survive the night in Grimwood.
Complete your assigned tasks.
Collect important investigation items.
Stay together with your teammates.
Stay quiet. Something might hear you.
Don’t Panic Together turns the player’s real-life reactions into part of the gameplay experience. Fear is not limited to the screen — it spreads into the room around you.
The calmer you stay, the higher your chance of survival.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, Japanese, Russian, Turkish, French, Italian, Spanish - Spain, Portuguese - Brazil, Indonesian, Korean +3 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
saçma sapan daha başlangıçne ne öğretici var ne bişey var tak diye ölüp duruyoruz adam gibi oyun oyun yapın zaman kaybı
лагает, не слышно друзей в игре, ничего не понятно
[h1]怕?怕就对了!但是尖叫的时候最好小点声[/h1] 如果要问我,什么类型的游戏最适合和朋友一起享受欢乐时光,那么我的答案大概率会是——多人合作恐怖游戏。原因很简单,这类作品既能带来探索未知的紧张感,又总能在意想不到的地方制造一堆名场面。当然,前提是它必须拥有足够新颖的创意,不然可能一转头就会让人忘记这个游戏在库里的存在,而今天要聊的《Don't Panic Together》,恰恰就是这样一款让人眼前一亮的作品。 不过在正式开始之前,我得先提醒各位:想玩好这款游戏,你需要满足两个相当苛刻的条件。 第一,你得有朋友。第二,你必须拥有一颗足够沉稳的大心脏。 因为本作有着一个十分变态的核心机制——游戏会实时检测玩家的麦克风音量。一旦你因为受到惊吓而尖叫、喊叫,那么恭喜你,你所操控的角色很可能会当场暴毙。 换句话说,在这里最危险的从来不是怪物,而是你自己那张控制不住的嘴。而制作组就很鸡贼啊,在游戏中设置了非常多吓人的地方,就是想让玩家尖叫。而好几次的游玩体验也变成了:我叫了——我死了,然后我开始大笑。不得不说人类底层代码的神奇之处这一块。 同时本作也基于虚幻5引擎打造,结合类似于DV视角的画面滤镜让整体看上去十分真实,无论是阴暗的森林,还是廖静的废墟都会让人在进入之前忍不住在门口坐下心理准备。联机的时候我们是把游戏内麦克风关掉,然后在语音频道里石头剪刀布后决定的谁前谁后,不过其实都无所谓,因为最后结局大概就是全被吓死了。 [h2]最后,总结——呼朋唤友的见鬼大作战[/h2] 《Don't Panic Together》最大的特色在于会实时检测玩家麦克风音量,一旦被吓到尖叫,角色甚至可能当场死亡。制作组也深谙此道,地图里塞满了各种阴间惊吓点,就看你的胆子大不大了。搭配虚幻5打造的写实场景与DV风画面,氛围感相当到位。因为支持联机,也可以让整个过程在“被吓死”和“笑到停不下来”之间反复横跳,当然你也可以比拼一下谁能活到最后也是不错的消遣。前提是你得有朋友,以及一颗足够强大的心脏。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
дерьмо полное, микро не работает, к друзьям не заходит, лагает
Ses kalitesi oynanışı falanı filanı iğrenç ve keyifsiz bir oyun
In This Moment We've noticed VOICE CHAT does not work you cannot hear each other. The Game will randomly kill you and say you panicked. We've run into 3 Fatal Error Crashes so far. In the state its in even as little as they are asking for it I cannot say get it. Prior Games of the series was great this one... is ruff VERY ruff
The game can be better the only things bad in this game were the unstable fps and the crashes the not so bad stuff is that the game isn`t finished (ik its early access) but without that bad stuff i can see the game having good gameplay and popularity among the most famouse horror games. Follow me on Tiktok, Twitch and Youtube @Rastrion
Shouldn't of been released, whole game is buggy asf
daha yeni çıkmış bok gibi bi oyundu almayın şuanlık
[h1]《Don't Panic Together》:没有Don't Scream真实,但是比Don't Scream更有游戏性?[/h1] 搭乘了虚幻5拟真浪潮的《Don't Scream》就是一款单纯需要玩家对着18分钟的无互动场景不被吓到尖叫,而看似是跟风、实际上是制作组续作的《Don't Scream Together》则是比较生硬地把这套玩法塞进了多人模式中。因此《Don't Panic Together》这款在概念上明显承袭了后者的仿品反而成了一款游戏性更高的衍生作。 《Don't Panic Together》在发售之初就直接支持多人模式。这款售价更低的作品目标不再是让玩家对着18分钟的无互动流程干瞪眼,而是让玩家根据提示在地图中寻找并拍摄诅咒之物。虽然本作在拟真程度上大打折扣,但绝对比那个本质上只算一款概念游戏的作品更像是一部完整的“游戏”。 游戏为玩家提供了一张通过森林衔接的包含了各种不同类型废弃恐怖建筑的大地图,如果取消昼夜系统全部改成白天,并且去掉所有恐怖元素以后,游戏作为步行模拟探索旅游模拟器的潜力也非常大。但本作还是选择了让玩家在随机生成复活点和诅咒目标顺序的情况下玩恐怖游戏。除了独特的场景地图和轮换,非常快的昼夜系统以外,游戏中比较令人感到惊讶的是还加入了后室的菜单地图,只不过需要注意的是,地图中除了跳杀以外,真的包含会直接造成玩家死亡的怪物。 除了这些因素以外,本作的缺点就是可互动物品需要一定的角度,因此有时可能会被误认为无法互动。而游戏的暂停菜单也形同虚设,一旦打开玩家无法自动关闭,要么会导致游戏崩溃,要么就只能让玩家从复活点重新开始探索,无法做到在单人游玩的情况下真正的暂停游戏并随时开始。 游戏中除了会对玩家造成伤害的怪物以外,作者主要还是依靠各种跳杀来让玩家违背“不能尖叫”这项规则的,因此真的与朋友联机并且一直在说话或是在直播游戏并一直回复弹幕的玩家在遇到跳脸时真的会因为注意力不集中或是高度集中而中招,如果你只是单纯打算通关的话,只需要确认你胆子不小,并且注意在游玩的时候不说话就可以了。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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