
Navigate through ever-changing mazes and outsmart inanimate pursuers. Trust your flashlight and compass, but never let your guard down!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Horrendous Performance, running an Ryzen 9 5900x and a RTX 4070 and getting 20fps, needs alot of optimisation otherwise its unplayable.
Wonderful concept, reminds me of a doctor who episode. love the look of the character and the customisation options - big grind here i come! bout to speed run this mother
A horrible game that has probably just stolen my personal data in the 0.2 hours i spent on it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its terrifying. It's absolutely brilliant but its scary af! Would I reccommend it.....? Yes. Yes i would. haha no regrets!
shocking fps
This might just be my new favourite game, absolutely wicked for streaming content!
Well this game messed me up. You THINK you have everything under control, thats exactly when everything comes at you from different directions and all of a sudden you're spinning and you've lost your bearing and everything is running and screaming and omg this is a crazy game. Loved it!
It's a great game no doubt!
I just finished playing Don't Panic . It is such a simple game concept done so well , from the atmosphere to the dam creepy movement. Constant jump scares ,had me on the edge of my seat the entire time
Very buggy and repetitive - pretty much the same thing repeated however you get different maze walls with different enemy models which function all the same. Seems like something that you'd find in Early access but this is a full release. Potentially could improve over time, a couple of suggestions would be to look at incorporating VR support, trying to vary the enemies, maps and in-game objectives more
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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