
In the year 2073, the Skolovan Empire attacked and subdued planet Earth. The rebels gathered technology from whatever they could to build a prototype ship, the Dominus Solaris. Now it's up to you, the ship's sole pilot, to fight and liberate the Earth from the usurpers.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Pretty good
I took this game in a nostalgia fever, since it kinda reminded me of those old TV-connected console games, with 99 games in 1 that I used to own as a kid, and what can I say? I enjoyed it. Don't get me wrong, if you are into nostalgia trips, this game is good. It has a lot of good in it, and some bad. The good: - The leveling system is intriguing, letting you choose between 3 upgrades which I find fresh and neat. - The difficulty of the game is nicely set for me. I didn't feel the game gets too easy or hard on all difficulties. - The sprite work is not of exceptional quality, but the colors are nice and they are rather charming. - To my shock, there is a story. It's not grand, but at least it's there when for most retro Shoot Em Ups, the story is often skipped entirely - The retro effect you can toggle it's there and it invokes some old TV screen vibes if you are into that. - The music is alert and nice, with some industrial tones that pleasantly surprised me in this type of game where you expect more sci-fi 8-bit sort of tracks. The bad: - There are some exploits in the game, allowing a user to farm Xp in the first boss, and trivialize the rest of the game. - The final boss has a frustrating attack that requires you to have the precision of a surgeon to evade. Conclusion: Dominus Solaris, is a nice niche game, excellent for a long day when you have time to kill or when you are in dire need of a nostalgia trip. The game exudes indie from every aspect with all the good and the bad. [h3] 7.8/10, A decent retro indie Shoot Em Up [/h3]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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