
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $490.6K — a different platform, not this one.
Do No Harm is a doctor simulator with a Lovecraftian twist. You take on the role of a village doctor, diagnosing and treating patients using ancient and often cryptic medical procedures. If you’re a fan of profession-related simulators or games that test your decision-making under pressure, Do No Harm is a unique blend of strategy and horror that will keep you guessing until the very end. Lovecraftian Atmosphere Nightmarish entities that warp reality as you play, causing hallucinations, blocking your ability to interact with items, and even deceiving you about treatment results. Anomalies creeping into your daily medical practice, impacting your Sanity. Lovecraftian story involving the proxy war between Azathoth and Cthulhu over the island village and through it the world and humanity. 19-th century Doctor Simulator Diagnose patients based on their symptoms Use tools to narrow down treatment possibilities, and inject the patients with the medicine Consult your Book of Medicine —a beautifully crafted grimoire-like guide. Experiment with remedies inspired by Early Modern medicine, and hope they work… or brace for the consequences. Rich Story & Multiple Endings Reputation system impacting how villagers act around you Each diagnosis, treatment, and moral decision impacts the outcome, leading to multiple endings. Find all 12 Endings. Survive 30 Days: Navigate the pressures of treating the sick while also surviving for 30 days in an increasingly hostile environment. Will you save the villagers, descend into madness, or uncover the truth behind the horrors?
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Do No Harm is a doctor simulator with a Lovecraftian twist. You take on the role of a village doctor, diagnosing and treating patients using ancient and often cryptic medical procedures.
If you’re a fan of profession-related simulators or games that test your decision-making under pressure, Do No Harm is a unique blend of strategy and horror that will keep you guessing until the very end.
Lovecraftian Atmosphere
19-th century Doctor Simulator
Rich Story & Multiple Endings
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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