
Divinum is an action-adventure that blends stylish, expressive combat with rewarding exploration. Master devastating combos and craft unique builds to repel mysterious invaders and uncover your island's hidden truth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
An outside threat reaches your homeland, a quiet northern island. You play as Fjør, a young warrior among those born under the Fate of the Guardian, blessed with exceptional combat prowess. But that alone is not enough to defeat the invaders and protect what's sacred to your people.
Walking the path of a Warden, explore the island above and below the surface: forgotten caves and ominous forests, gloomy catacombs and sacred ruins, where you shall fight hordes of monsters, discover well-hidden secrets and harness ancestral legacy.
Inspired by the best of the hack-and-slash genre, Divinum has a wide range of options to master and experiment with. Launch enemies into the air, where they are unable to act or escape while Fjør gains access to unique moves. Unleash unstoppable combos with two distinct primary weapons and special skills. Leave your foes no chance with quick dodges, blocks, and parries.
Explore the world, look for secrets and fight bosses to find Runes that meaningfully change how you fight. A +5% damage item? You won't find anything this boring in Divinum. Runes can provide anything from solid unique bonuses to modifiers that can completely change how you approach battles — but great power often comes with trade-offs.
Across the island, dangerous trials and ancient evil await you. Conquer them all and claim generous rewards!
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 570reviews | 86% | — | $205.7K |
| $14.99 | 6ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 453 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Divinum me pareció un buen juego de acción 2D. Lo que más me gustó fue el combate, que se siente rápido y bastante entretenido, sobre todo cuando empiezas a dominar las esquivas, parries y combos. También me gustó la exploración y poder ir consiguiendo diferentes habilidades y runas para probar distintas formas de jugar. No es un juego enorme ni busca reinventar el género, pero tampoco creo que lo necesite. Va directo a lo que quiere ofrecer y, si te gustan los juegos de acción 2D con un poco de exploración tipo Metroidvania, creo que vale la pena darle una oportunidad.
Divinum tiene un potencial enorme y se nota desde el primer minuto. El pixel art es impecable, de lo mejor que he visto en un metroidvania reciente, y el combate es fluido, responde bien y se siente satisfactorio explorar combinando movilidad y ataques. En varios momentos me recordó a The Last Faith, sobre todo en la estética oscura y en cómo plantea ciertas zonas y enemigos. Lo terminé al 100% (todos los logros) en 17 horas, tiempo suficiente para probar literalmente cada mecánica, cada combinación de habilidades y recorrer el mapa completo sin dejar nada atrás. Y ahí es donde se siente que el juego se queda corto: para lo bien planteado que está todo, la duración se siente ajustada y el final llega sin el peso o la resolución que uno esperaría después de todo el viaje. Se siente un poco apurado, como si le faltara un tramo más de contenido o un cierre más trabajado. Aun así, como primera impresión el juego cumple y deja con ganas de ver hacia dónde lo llevan a futuro. Recomendado, con la salvedad de que le falta ese último empujón para pasar de "muy bueno" a "referente del género".
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese, Spanish - Spain, Portuguese - Brazil, Korean, French, German
Hours played at review time, across 455 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic game that combines the combat of Shinobi Art of Vengeance with movement and platforming controls that approach Celeste. Like a leaner and more consistent version of Prince of Persia The Lost Crown. Challenging but not overbearing difficulty is extremely refreshing in a market where most indie Metroidvanias take inspiration from Hollow Knight and put emphasis on endurance and conservative play over many encounters. Checkpoints are frequent but the game still demands well-executed mechanics in bursts. This is more of a linear Metroidvania in the vain of Metroid Dread, but for someone who likes linear and shorter games, the content on offer here (exciting player controls challenged by enemies, bosses, and level designs that actually encourage you to master your tools) is executed at an unusually high level.
真战斗爽!跑酷爽! 全程无时无刻不在战斗,试炼,遭遇,Boss都是战斗爽;其次人物性能爆炸,手感一绝,十分跟手甚至有点过了;限时跑酷试炼更是神了(那个反弹跨图要是有跑酷就爽了);然后地图和探索就平平了,几个图大差不差很普通 总之,喜欢战斗爽和跑酷的推荐
A gameplay em geral é muito boa! Combate rápido e fluido, mecânica de aparar satisfatória e comandos bem responsivos. Todos os movimentos conectam bem, permitindo alterar rapidamente entre ataque e defesa. Os poderes e customização de habilidades é apenas ok. A história do jogo é muito básica, sendo resumida a pequenos diálogos sem profundidade. E infelizmente, o jogo é muito curto, tendo a duração de apenas sete horas.
неплохая метроидвания, прошёл её за пару вечеров, испытания конечно отдельный вид издевательства, но на то они и испытания, мне понравились))) боёвка хорошая, единственное, когда открываешь второе оружие мобы становяться около беззащитными если правильно пользоваться, хотелось бы побольше разнообразия оружия. по ощущениям что прошёл главу, а не игру, хочется большего ))) ждём длс или вторую часть
Esse jogo é um absolute videogame Fico muito feliz de ter acompanhado o projeto desde a demo até a versão final gameplay, trilha sonora, ambientação, história, personagens... tudo bem feito Recomendo muito pricipalmente pra quem curte hack n slash, metroidvania, waifu badass quem jogou katana zero com certeza vai curtir
流畅爽的战斗体验!玩起来很丝滑,飞来飞去的不断连招,游戏提升攻击的方式除了技能就是你的技术了,越玩越爽,就是摁起来太累了,而且流程很短,怪物很少,BOSS也没有什么特色。
what a lovely game, i wish the bosses was harder like the final boss
Muy Buen juego, como unica parte negativa es que es algo corto por lo demas excelente
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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| $205.7K | 709 | 82% | $14.99 | |
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