
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 5 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the Abyssal Pool, an underwater labyrinth of drowned ruins, lost idols, and mutated monsters. Lead a band of desperate survivors with Jack, a haunted man with a singular purpose: to save what's left of humanity.
Evade or fight what lurks in the dark. And try to appease the Maker of Rain before he floods the world in his black tears.
Plunge into the cursed Abyssal Pool, where every descent is a deadly gamble. Navigate sunken ruins, face eldritch horrors in darkness, and race against dwindling oxygen. Knowledge and skill are your only guides in the challenging depths.
Lead desperate survivors where death is permanent and sacrifice is inevitable. Manage health and sanity. Decide who joins, who dives, who dies. No One is safe
Transform your fragile camp into humanity's last refuge. Assign vital roles to your survivors, improve their skillset and craft them new tools & equipment. Balance resources against time to upgrade essential structures. A stronger camp means deeper dives and better chances of surviving another day.
Search for sacred relics scattered across the drowned world. Find them all before the final Flood drowns everything forever.
Time is running out; every day matters. Will you find redemption in the depths, or join the countless souls already claimed by the Black Rain?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 1.4Kreviews | 92% | — | $745.4K |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I fell in love with this game! The mechanics are very addictive, you are never bored when playing it. The diving parts are actually scary 10/10
TL;DR: The game is poorly balanced, while the narrator and art generate a lovecraftian atmosphere, the game rewards agressive gameplay more similar to a hack and slash. The good The diving feels smooth The design is nice (the village personally feels very close to darkest dungeon's hamlet) The voice acting is on point No gamebreaking bugs on release is remarkable The bad (mostly balance issues) From the very beginning the game tells you there is a set amount of time to finish the game (and the loading tips inform you that you shouldn't delay with you altar offerings prolong the end), you can disable this but the game explains that the intended design is to explore while under time pressure. This creates a sense of urgency that some could find unappealing, but for the purpose of the atmosphere it's good, the problem lies that you will very soon realize, you can increase the timer faster than it goes out. The only way to progress in the game is to lean heavily into eldritch stuff, like it's normal. The first time i tried beating the game with no sacrifices, but i soon realized that I had to in order to get the upgrade for the workshop that enables you to craft the upgrades to finish the game. The previous point is where things get silly, every single eldritch thing you can craft or do in the village is a buff, new recruits? straight to slaughter, nobody bats an eye. You wear a suit made out of living flesh? Completely normal. You are using a cthulu powered jet ski? your sanity increases. The game rewards you for being a full on cultist with absolutely no downiside. Some things are very poorly explained or not at all, like the difference between fishing 3 and 4, or a piece of nonlethal ammunition that has a description that makes it sound like you would use it to block a hole to prevent a chase A lot of mechanics are either there just as a filler or you'll unlock them when they no longer matter (or finish the game before unlocking them). For example, in a normal run when you finish the game your villagers will be between lv 5 and 8, the library heals them for 0,5 to 1 per level (let's say around 6 healed), through food buffs your villagers will heal 30% each day, this would be around 30 to 60 each day. Having a good population is counterintuitive. Base recruits suck, you only get one a day, and leveling them up takes forever. By the time you get your first recruits (lv4) from exploring, your villager will still be lv 2 or 3 at most. So you'll banish everybody, this happens again when you unlock later expeditions and the recruits from those are lvl 9 while your town is 6 at best. The game autosaves at the village, the learning curve for what manning each building is very steep, and you can only change the villager's job once per day, autosave in the village punishes you for not properly understanding the importance of each building. The gun's magazine is so limiting that you'll find yourself playing "riddick goes diving sim" While I found the lore and creatures good, the story itself is quite lackluster, jack being immediately presented as holding a "drumstick" is more spoiler than foreshadowing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 920 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enjoyable. Crimson basin and Stalker wells could use some interaction other than just avoiding invulnerable enemies, and some achievements are buggy (I don't have explore farmlands, explore stalker well, find idol of betrayal, and find all journal pages because the last 2 did not give me credit for picking them up), but still a fun game
Очень даже интересная, занимательная игра про хтонь и безнадегу. Игра может быть немного душной в плане сбора ресурсов и механики "конца света", но в остальном, было интересно играть. К тому же, у меня есть определенная фобия морского дна и каждый раз открывая новый биом мне было жутко как минимум первые разы при посещении локации.
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] [h1] 生死深潜:雨之子民[/h1] 这游戏实在是太像《 暗黑地牢Darkest Dungeon》和《潜水员戴夫 DAVE THE DIVER》的结合体了,我愿称它为“暗黑戴夫”。 这款由法国独立工作室Drop Rate Studio开发的2D水下Roguelite游戏,于2026年7月21日正式登陆PC平台。目前steam上944篇玩家评测中有91%为好评,群众的眼光是雪亮的,这游戏没毛病,值得一玩。游戏保留了潜水探索与营地经营的双核驱动,却用洛夫克拉夫特式的恐怖底色和高压生存机制,把下海捕鱼变成了下海搏命。更残忍的是,死亡是永久的:玩家亲手培养的角色将永远沉在水底,连带物资和熟练度一并消失。 游戏的魅力源于无处不在的高压与绝望。每一次下潜都是关乎氧气、生命值与理智的生死搏斗。同时,你还要在岸上经营营地,在40天倒计时内建造工坊、灯塔、医疗站等设施,招募和管理村民。麻烦在于,每个建筑升级都需要特定材料,而这些材料往往藏在最危险的深水区。 总体而言,《生死深潜:雨之子民》是一款为硬核生存爱好者准备的“受虐”盛宴。它用极致的资源管理、残酷的永久死亡机制和出色的克苏鲁氛围,让你真切体验到与深海“讨价还价”的窒息感。
Très bon jeu mais attention : vous avez un nombre de plongées limitées dans le temps et ce nombre varie en fonction de la difficulté que vous prenez (40 en normal et 30 en difficile). Clairement en 30 plongées c'est très difficile de pouvoir faire tout le jeu, surtout si c'est votre première run car on fait des erreurs stratégiques qui dépendent du fait qu'on ignore la physionomie du monde qu'on a à explorer. Donc je recommande mode normal. Il y a possibilité de mettre ce nombre en illimité mais je pense que le jeu perd de sa splendeur avec cette option, je ne vous le recommande pas.
Отличная игра с вайбом The Darkest Dungeon с густой лавкрафтовской атмосферой.
Excelente. Realmente es un juego de esos maravillosos. Soy una persona que con los juegos de terror suelo ser muy reticente porque no me asusto, pero este juego sabe tenerme en tensión y generar una atmósfera incómoda que no te deja estar tranquilo. Me gustó tanto la historia, como la jugabilidad, la verdad es que le he dado una vuelta entera al juego en normal y deseando poder darle alguna vuelta más en otras dificultades. El apartado artístico es simplemente maravilloso.
yes
★★★★☆ 還不錯玩 可惜治不好我的深海恐懼症XD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.4K | 483 | 89% | $6.99 | |
| $199.7K | 295 | 73% | $17.99 | |
| $41.4K | 973 | 87% | $1.99 | |
| $9.8K | 24 | 38% | $9.99 | |
| $7.5K | 76 | 100% | $3.99 | |
| $7.2K | 32 | 59% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $745.2K | 1.5K | 90% | $14.99 | |
| $745.2K | 1.9K | 95% | $14.99 | |
| $744.9K | 1.9K | 75% | $19.99 | |
| $744.8K | 4.5K | 95% | $6.24 | |
| $744.8K | 1.8K | 96% | $21.99 | |
| $744.7K | 896 | 71% | $29.99 |