
Disaster Blaster is a roguelite automation card game where you play a questionably sane scientist building the most over-the-top weapon in the universe. Design your blaster’s shooting mechanism and let it rip against hordes of alien enemies across a galaxy of unfortunate planets.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Disaster Blaster is a roguelite automation card game where you play a questionably sane scientist building the most over-the-top weapon in the universe. Design your blaster’s shooting mechanism and let it rip against hordes of alien enemies across a galaxy of unfortunate planets.
Streamer mode
Streamer Mode (Beta) is a brand-new game mode that lets you connect Disaster Blaster directly to your stream, turning your audience into an active part of the chaos. Viewers can interact with the game through chat and other stream events, influencing gameplay in all sorts of unpredictable ways.
Streamer Mode (Beta) supports both Twitch and TikTok Live!
Pin system
Want more control over your build? The pin system lets you secure up to 3 key cards, increasing the chance they'll appear during your run. Perfect for setting up devastating combos right from the start!
Add and swap cards in your weapon as their effects are applied in sequence to the next shot. Boost the damage, increase shooting speed, turn bullets into incendiary and bouncing projectiles! Make incredible combos and watch your creation evolve and transform into an indomitable force!
Test your weapon in a virtual conquest mission led by an alien who will face endless waves of enemies until the entire planet is destroyed.
Discover new planets and face quirky native alien species, each with unique abilities. Unlock them as new characters you can use to test your weapons in future runs, harnessing their powers for even more dynamic gameplay.
Unlock dozens of new cards for your weapon and combine them with alien abilities to maximize your offensive potential and create crazy synergies.
Enjoy intense 10-minute matches with tons of customization possibilities. Each game is a different experience!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese
Reviews
Ci sono pochi Roguelite che apprezzo e Disaster Blaster è riuscito ad inserirsi di prepotenza tra quelli. La sua formula di gioco riesce a tenerti attaccato fino alla fine e le partite scorrono senza problemi. Forte nota positiva sono anche le varie "build" che si possono creare con le varie carte disponibili, le quali denotano una forte attenzione all'aspetto strategico. Anche la difficoltà è ben bilanciata e, nonostante sia un gioco "easy to learn, hard to master", non ci saranno ingiustizie o spike di difficoltà improvvisi. Bisogna certo avere fortuna (data la natura roguelite) ma anche tanta dose di strategia, che non fa mai male. Menzione d'onore anche alla bellissima pixel art, alla soundtrack e alla Lore dei vari pianeti, elementi che si sposano perfettamente con il tutto e che ne aumentano la rigiocabilità. Che tu faccia una partita fugace o una full immersion, Disaster Blaster ha qualcosa da dare a tutti. Fortemente consigliato!
Good dose of happiness - play this game 10 min a day, keeps the doctor away~ I played the demo first, got it 100% and happily bought the game. The game is 10 times (or more) content, levels, characters, planets and cards than the demo. My favorite part of the game is the 1 min countdown at the end of a run. It's like a celebration, makes you dancing with the happy beats for that last minute!
Its a fun concept with lots to unlock and a lot of variety, in theory. In practice a lot of the different cards don't really feel that different so most runs feel pretty much exactly the same. Either you get bad cards and you lose, or you get good cards and you win. Still worth it, and definitely close to being really good. For the devs - Why are my cards sometimes destroyed? This isn't explained very well and doesn't feel very good Why does the damage numbers only go to 99999 before being replaced with "REALLY?????"? It's pretty trivial to get numbers that high so it doesn't feel like an achievement and is actually counterproductive because now I have no idea whether a new card is better, only if its significantly worse Why can I not see my attack speed? If my damage is 100 and I get a speed card then either that should be reflected in the damage, or I should have a second value for attacks per second Why do elemental cards not display how much extra damage they're providing? I want to see at a glance which cards are pulling their weight Where you show the effect breakdown on the left hand side, could that give actual values instead of just 1, 2, 3, ... I want to know how much bigger my bullets are going to be, how many bounces, how many extra shots, etc. I actually legitimately like this game so please don't take this as harsh criticism. There is an enjoyable experience here, just needs a few tweaks (imo)
Multiplicadores, efectos, rebotes,... Todo en tus balas. Este juego me ha curado el autismo :)
开发者加入了提高卡牌出现率的机制以润滑构筑,虽然效果不及ban牌、并不明显,但看得出是在保证游戏的rouge属性不被破坏,也算是一种原教旨主义的矜持了 在更新后打通了游戏,没想到最后是引入了“七宗罪”的概念,给这个搞怪的小游戏添加了几分神秘色彩,但讽刺的是玩家是在一次次毁灭的过程中给那些“罪孽”降下了天启,执行的玩家实际只是卑鄙的异乡人罢了,不由得让人感到有丝黑色幽默和某种“映射”
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Wet Beach Pussies | $4.4K | 161 | 58% | $0.99 |
| Point Perfect | $4.4K | 232 | 66% | $0.84 |
| Wirewalk()↳ | $4.4K | 88 | 97% | $2.99 |
| MEAT TRAIN | $4.4K | 64 | 94% | $2.99 |
| Mystic Diary - Hidden Object | $4.4K | 53 | 49% | $4.99 |
| Zombie Apocalypse: Escape The Undead City | $4.4K | 98 | 37% | $1.99 |