
Dinosaur Run "is a casual parkour type single player game, where players control dinosaurs to escape modern civilization and the chasing tyrannosaurus rex, constantly running, crossing every obstacle and danger, and finally escaping danger. Let's start together with more friends.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
You are damn right this is running dinosaur. the last part is super duper mega hard need a fix on that pipes. Anyways cheers.
Amazing game, on par with modern jrpgs such as the persona series, 🦖 1. The Playable Dinosaurs Each dinosaur has slightly different stats (speed, acceleration, stamina), encouraging different playstyles. T-Rex – The balanced all-rounder. Strong acceleration and solid durability make it great for beginners. Velociraptor – Fast and agile. Lower durability, but excels at dodging obstacles and quick turns. Triceratops – Slower but tougher. Can withstand more collisions and is ideal for defensive play. Stegosaurus – Moderate speed with steady stamina; good for long-distance runs. Pterodactyl (unlockable) – Gliding ability gives it a unique movement style compared to ground runners. 🌋 2. Environmental Creatures & Obstacles Not all characters are playable — some act as hazards or interactive elements: Smaller wild dinos that cross your path Flying reptiles that swoop down Prehistoric mammals that trigger obstacles Lava creatures or boss-style dinosaurs (in challenge modes) 🏁 3. Boss or Rival Dinosaurs In certain modes, players compete against: A shadow “Rival Rex” Elite AI dinosaurs with boosted stats Time-trial ghost runners based on previous runs These rivals add competitive tension and replay value. 🎨 Character Design Style Bright, cartoon-like visuals Exaggerated expressions Smooth running animations Custom skins and color variations (often unlockable)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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