
DigWorld is a cozy 2D digging extraction sandbox with roguelite elements, where each run is a race against the clock to get the best rewards. Collect as many items as you can before time runs out. Sell. Upgrade. Repeat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DigWorld is a cozy 2D digging extraction sandbox with roguelite elements, where each run is a race against the clock to get the best rewards. Carve through a freshly generated mine every time, manage your stamina and limited backpack space, haul your finds back to the container before time runs out, and turn every successful trip into upgrades that let you dig deeper on the next run.
You cannot die, you cannot lose. This is a cozy journey that never actually punishes you.
(And you can touch cows)
Upgrade system - Collect crafting materials each run to upgrade your equipment and push further in the next run.
Shop - Buy consumables and permanent special items that will help you throughout your run.
Levelling - Become more experienced, gain levels, and unlock useful skills that shape your gameplay.
Collections - Keep track of your discoveries and complete the full collection of 400+ items to become the Master of the Underground.
Artifacts - Collect magical artifacts that greatly enhance your stats.
Smelting - Have a surplus of unused crafting materials? Smelt them into more useful ones!
Cosmetics - Unlock various hats and outfits that will change your looks and boost your self-esteem.
Contracts - Fulfill various contracts and earn additional money, exp or even cosmetics.
(Travel to different biomes)
(Test your luck by spinning the no-loss slot machines)
(Open mysterious chests to see what's inside)
Genres
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]DigWorld is a cracking little game.[/h3] The premise is wonderfully simple: dig, grab as much loot as you can before the clock tells you to stop being greedy, sell your haul, upgrade your gear and do it all again. For the most part, that loop works really well. There’s a surprising amount here to keep you occupied too. Multiple levels, bonus chests, slots, a ridiculous number of things to collect and a healthy pile of achievements give you plenty of reasons to keep coming back. The only real snag is the late-game grind. Once you've ticked off most of the easier achievements and started hunting down the remaining ones, things can get a little repetitive. You end up running the same levels quite a lot and the later areas become noticeably tougher to dig through without the tool upgrades quite keeping pace with the difficulty. Eventually, your character is basically standing there with a glorified spoon, wondering why the ground has suddenly developed a personal vendetta. It doesn't ruin the game by any means, but it does make the final stretch feel slower and more grindy than it needs to be. A little more power progression, some tweaks to digging speed, or a few quality-of-life improvements would go a long way. That said, there’s definitely a good game here. The core loop is satisfying, there’s plenty to collect and the whole thing has that lovely "just one more run" quality that can quietly eat an evening. [b]Overall: a great little digging game that could use a bit of TLC in the later stages. Polish up the progression and QoL, and I think it could go from good to bloody lovely.[/b]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Russian
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really great incremental mining game. I like how the pickaxe can be aimed diagonally, as it allows you to create tunnels sloping up instead of just down. The progress is really satisfying, as there are equipment upgrades, tunnels and ladders, skills, and artifacts that can be collected. Two tweaks that I would suggest: the progress is really good for the first 90% of the game, but the second last and last equipment upgrade tiers slow things down considerably, due to the gold cost. I hit a bottleneck to get the 2nd last pickaxe where I had more than enough materials for it, but had to complete ~4 runs to earn enough gold to afford it, which was a change from the rest of the game where I felt I could buy something consistently after each run. The 2nd tweak would be to allow the entire skill tree to be purchased. Having a level cap seems unnecessary- allow all the skills to be bought, and then offer small incremental increases to stamina, loot slots, or dig speed beyond that.
nice
DigWorld é simples, relaxante e muito viciante. A sensação de explorar, coletar recursos, vender tudo e melhorar seus equipamentos deixa aquele clássico “só mais uma run”. A progressão é gostosa, a pixel art combina muito com o estilo e é um ótimo jogo para passar o tempo sem estresse. Recomendo!
Empiezas a cavar, y el núcleo planetario es el límite.
[h1] Ребята, не стоит вскрывать список достижений. Вы молодые, шутливые, вам все легко. Это не то. Это не Чикатило и даже не архивы спецслужб. Сюда лучше не лезть. Серьезно, любой из вас будет жалеть. Лучше закройте страницу и забудьте, что тут писалось. Я вполне понимаю, что данным сообщением вызову дополнительный интерес, но хочу сразу предостеречь пытливых - стоп. Остальных просто не найдут. [/h1] Копаем и качаемся, копаем и качаемся, пока игра не кончится, потом понимаем что достижений ещё много и вот тут-то вас разработчик и поймал. Вы будете гриндить как азиаты чтобы уйти отсюда)
Отличная игра чтоб провести время в спокойствии и расслабить мозг. 8 часов игры пролетели незаметно и сделали мое ментальное здоровье намного лучше. Спасибо! https://www.twitch.tv/elvenpyatochka
Ein schön entspanntes Game, wer auf Looten und Leveln steht auf ganz entspannt aber dennoch mit einer gewissen Strategie rangehen will, der hat mit dem genau seinen Jam gefunden :3
Fajna Wciagajaca Gra Szkoda ze jezyka Polskiego nie ma
Ciekawa gierka, przy której można się zrelaksować. Mechaniki są proste do ogarnięcia, ale jednocześnie dają sporo frajdy. Najbardziej wciąga system krótkich runów – po każdym ma się ochotę odpalić kolejny, żeby nie zapomnieć, na co aktualnie zbiera się surowce (na lepszy kilof, większy plecak czy drabinkę na kolejny poziom). Jeśli ma się trochę więcej czasu, to naprawdę ciężko się od niej oderwać.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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