
Blast through Bal Island, collecting lithium in this oppressive platformer about corporate exploitation and pushing back.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Low wage. Exhaustion. Expensive fish and chips. Welcome to the United Kingdom.
DIGGERGUN is an oppressive life sim platformer about workers, minimum pay and the environment. You’re trapped on a blustery island, forced to work at Cornwall Mining Corp where it’s shadier than the game’s monochrome palette.
To escape, you need to earn £3000 from digging precious lithium. To survive, you need to manage your time, energy and money during the rigid day-and-night cycle.
Will you make ends meet while digging for freedom or find another way out and bring down the whole bloomin’ system?
An atmospheric world with fleshed-out characters; everyone you meet has their own distinct personality and storyline.
Multiple endings: who you interact with (or don’t) will change the outcome of your story.
Unique energy system where your actions truly matter as the game tracks your gameplay and punishes/rewards you for your choices.
Life sim where wages, food, rent, and much more are based on the current cost-of-living in the United Kingdom. There's even a tax system calculated to real-world rates!
Diverse range of randomly generated mines and intricately hand-designed levels to ensure you’re always kept on your toes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]Black and white, but cool platformer be like:[/b] It's a minimalist platformer where we dig our way deeper and deeper. Along the way, there will be dialogues with NPCs, gradually revealing the story. It's a chill game, but there were some challenging moments. If you like this genre, you'll like this game, give it a try. [code]If you read the review and liked it, don't forget to give it a thumbsup;)[h3][i]The further - The better♥️[/i][/h3][/code]
有中文 有成就 翻译的很好 画面很小看不清 剧情深绑定 不是爽挖就行 《挖掘枪》(DIGGERGUN) 低薪、疲惫、昂贵的炸鱼薯条,欢迎来到英国。 《挖掘枪》是一款压抑的生活模拟类平台跳跃游戏,围绕工人、最低工资与环境展开。你被困在狂风呼啸的岛屿上,被迫在康沃尔矿业公司工作,这里的黑幕比游戏的黑白画面还要阴暗。 要逃离这里,你需挖掘珍贵锂矿赚取 3000 英镑。要生存下去,得在严格的昼夜循环中管理好时间、精力与金钱。 你会一边挖矿求自由一边勉强糊口,还是另寻出路推翻这该死的系统? 游戏特色 氛围感十足的世界与鲜活角色,每位相遇者都有独特个性与剧情。 多结局设定,与谁互动(或不互动)将改变故事走向。 独特能量系统,游戏会追踪玩法行为,根据选择给予惩罚或奖励。 生活模拟贴合英国当下生活成本,涵盖工资、食物、房租等,甚至有按现实税率计算的税收系统。 随机生成的多样矿井与精心设计的关卡,让你时刻保持紧张感。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, French*, Italian*, German*, Japanese*, Thai*, Spanish - Spain*, Czech*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese* +4 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DIGGERGUN — отличный инди-шутер с разрушаемым окружением, который затягивает на часы! Управляешь экскаватором-танком с пушками, копаешь туннели, рубишь врагов и собираешь апгрейды в процедурных уровнях. Геймплей динамичный, физика крутая — всё разлетается в щепки, боссы эпичные, саундтрек бодрый. Графика простая, но стильная, оптимизация на уровне, кооп добавляет фана с друзьями. Каждая сессия как новая. 9/10, фанатам Teardown и Worms зайдёт!
ES UNA OBRA DE ARTE RECOMENDADO 100%
Неплохая игра, интересный сюжет, чем то напоминает андертейл)
Cara, o jogo é simplesmente chato. Tu precisa ficar indo em uma caverna para bater uma meta de lítio. As vezes tu pode perder o lítio (seja morrendo e perdendo o seu ou atirando sem querer nos que estão na fase), a meta que tu precisa conseguir aumenta cada vez mais, você fica limitado por um relógio e energia que te fazem ter que ficar indo e voltando entre casa e mina toda hora. Eu não consegui ver graça nisso. Parece que o objetivo do dev era replicar a exploração de real de um trabalho. Talvez isto seja uma crítica melhor do que é um jogo, eu não sei, e não sinto vontade de continuar jogando para descobrir.
Mi sono abituato al gameplay loop andando avanti, rimane un gioco molto bellino ma estremamente frustrante (nonostante sia quello il punto).
*Changed my Recommendation to Yes due to the Developer quickly fixing the stuck issue listed below. They are working hard to improve the game and that is great to see. It still has a ways to go for most folks to enjoy it but they seem very receptive to player feedback. Cannot recommend the game in it's current state. After playing 7.5 hours I accidentally activated the bed immediately after eating food and my character will now never wake up again. It is stuck in the alarm clock sequence likely with an eating food timer still active that will never count down. The game could have had much more potential if it were not randomly generated as it also makes many maps that can immediately kill the player on spawn and some even have been literally impossible to complete due to a spike spawning in front of the door with no way to break out / go around it. The gun upgrades would have been better placed behind fun boss battles every 25 or so floors instead of having a repetitive randomly generated grind to slowly farm for more Lithium. Some deaths are overly punishing as well such as touching 1 spike causing you to lose all of your Lithium with no way to recover it.
学費ローンの返済や税金・家賃で毎日収入ほとんどをもってかれ ワンミスすれば、ほぼその日の収入はゼロになるので借金が増える。 何とか毎日のノルマをこなしていても、数日後には容赦なくノルマを増やされる。 ノルマは増えても賃金が増えることはない。 鉱山に毎日潜るのでたまに病気にもなるが薬は自費。病休もない。 日数経過イベントで収入を割引されるようになったり、インフレで食費が上がったりする。 マネージャーに今日は有給と言われてもそれは嘘。真に受けると容赦なく無給に。 そして当たり前のように経費を引き落とされる。 まともにやったら生きてけない英国鉱夫シミュレーター。 昔スペクトラルタワー(PS)ってあったなあと思い出しました。 心を無にして、ひたすら塔を上るのではなく鉱山を掘り下るほうですが…
矿工小游戏,主要玩法是深入地下挖矿,有石块挡路可以攻击清掉,小怪也可以打,主要是收集锂带回来,可以加点,玩法深度还是有的。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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