
Swing, hit, and bounce! Blast enemies with your heavy bat in this hilarious cartoon roguelike!
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Languages: English, Korean
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
이런 류의 로그라이크는 흔하지만, 캐릭 아트랑 컨셉이 괜찮네요. 대학생인데 이정도면 차기작도 기대되네요. 앞으로도 열심히 해주세요~
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게임 컨셉이 명확하고, 난이도도 적절함. 블루 아카이브, 사이버펑크, 눈물을 마시는 새, 포켓몬 등의 작품들이 아이템 이름이나 설명에 재미 요소로 잘 녹아있음. 난이도 디자인을 위해서 그런가 싶기는 한데, 배트를 정확히 휘둘러야만 딜이 들어가서 중간중간에 헛방질 나는 게 시원한 맛이 없음. 가끔 화면을 가리는 구조물이 불편함 익숙한 맛으로 잘 만들어서 컨텐츠 추가해서 바로 게임으로 내도 손색이 없지 않나 싶음
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
when i say that the first thing i felt when i played this game was pure shock, i would not be lying i downloaded this game because of the artstyle, my gut had it right by going by artstyle last time, so who knows? maybe it'll be good wrong, but kinda, let's split this into parts controls: the main thing i have to say about the controls is a simple "what", when i move, the character ♥♥♥♥♥♥♥ ZOOMS, the movement is incredibly fast and is so fast that i can barely control the character! fortunately, charge attacking slows the character down, but if only i could actually attack! gameplay: it seems that the devs put a timer on attacking, or it's just a bug really, after attacking, you'll be forced to wait a few seconds to attack again, how many? i dunno do you think I'm gonna count it? but it's a little over 5 i think, this makes attacking REALLY unsatisfying, simply because you can't ♥♥♥♥♥♥♥ do it. but it's not really a problem, since the enemies straight up do.... nothing, at least not in the first area (I didn't have the patience to make it paste the first one, if there's even more areas, this could be a demo), they simply float around (sometimes with broken animations like the stretchy condom ghosts), and don't even have contact damage, so the risk factor is below zero. music: four notes, literally just that, the music gets repetitive FAST, I had to mute the game to continue playing it, the sound design is overall weird, i get going for the "goofy" vibe, the artstyle makes this clear, but when i kill enemies they sound like squishy toys, not really what you'd expect out a game like this, but again, this is more of a "weird decision but ok guess" moment overall the game's a little over a month old, hopefully the devs will fix these bugs and make the game actually playable, until then, i cannot recommend this game to no one. also to the guy who said "it's a skill issue if you can't play this game" bro, give me your power PLEASE, if you can't play at max turbo mode with a timer on your attack then other rougue likes are like ♥♥♥♥♥♥♥ candy for you ♥♥♥♥♥♥♥♥
무료라 추천박고시작 게임구성자체는 흔한 액션로그라이크게임(엔터더 건전같은) 특징이라면 야구를 표방하기떄문에 배트를 휘둘러 공격하고 죽은상대나 발사한공같은걸 배트로 날려보낼수있다는거? 다만 그외에 아이템을 먹는다던가 로그라이크적 재미가 느끼기엔 주어지는게 적어서 모르겟네요 몹 다잡고나면 상자라도 하나쯤 줘서 아이템을 쥐어줫으면..
타격판정이 약간 애매한 감이 있긴한데 재밌습니다.
还行,不过没有中文
귀염뽀짝하고 재미있습니다.
amazing game needs to start in the players language though
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.