
讲述一位名叫格兰斯的少年因为一场意外被送往了医院可是当他醒来的时候却发现自己,已经来到了一个名叫“塔”的世界.....为了能回到原本的世界玩家将扮演格兰斯邂逅一场未知的旅途逐渐解开关于这个世界的秘密
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A long-form RPG years in the making invites you on a time-bending fantasy journey —— It tells the story of a boy named Grance, who is rushed to the hospital after an accident. But when he wakes, he finds himself in a world called "the Tower"... To return to his original world, players will step into Grance’s shoes, embark on an unforeseen journey, and gradually unravel the secrets of this realm. **Exploration: Unlock the world’s truths amid the mist** A high-difficulty exploration system: Each floor of the Tower is a distinct ecological realm — from lava hells to floating isles, mechanical metropolises to forgotten temples — all hiding mysterious gear and hidden bosses. A network of hidden side quests: Over dozens of deeply buried side missions, told through fragmented storytelling, weave together the joys and sorrows of the Tower’s inhabitants. Complete them to unlock unique classes and challenge high-difficulty bosses. **Combat: Hone your edge through a thousand battles** Hundreds of distinct enemies: From mutated fiends lingering in the lower floors to ancient guardians defending the Tower’s peak, each foe boasts unique attack patterns and weakness mechanics. Only strategic combinations can turn the tide. Endless possibilities in skills and classes: 32 character classes form a vast skill system. Each class pairs with unique skill chains, allowing for countless combat styles to be forged. **Progression: Forge your own legendary adventure** A collector’s frenzy with thousands of gear pieces: From humble iron swords and leather armors to the "Stellar Set" — infused with the Tower’s divine power — every piece comes with random affixes and upgrade potential. Exclusive artifacts drop from hidden bosses; "ascended gear" rewarded by side quests unlocks unique effects. A multi-dimensional progression system: Beyond traditional level and stat boosts, the "Multi-Class System" lets your character learn and combine skills from various classes. The Proficiency System permanently boosts all stats. Your progression strategy might even shape the story’s ending. In this years-spanning epic adventure, are you ready to grip your weapon tight and carve Grance’s path home through the Tower’s endless floors?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Reviews
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 《恶魔之塔》宛如一件未打磨的钻石——像素美术与世界观架构堪称杰作,但数值失控与系统割裂感足以摧毁耐心。仅推荐给两类玩家: 硬核像素迷:愿忍受前期混乱以挖掘剧情隐喻; 佛系探索者:无视进度,沉浸于碎片叙事与风景。 若制作组重制数值模型、优化交互逻辑,此作有望封神;反之,终将沦为“潜力”墓志铭。
一開始接觸感覺還不錯 裝備欄多 有轉職 能學技能 有天賦 有合成 有圖鑑 怪會噴寶 啥都有 感覺不錯 但稍微玩一點點就開始感覺不對了 能學技能 但技能超多超雜排版又差 明明一等才剛第一次拿刀 結果技能學下去就直接劍神 突然打怪直接幾萬低血 到2樓 路上的王直接幾十萬幾百萬低血 數值太誇張 釣個魚魚餌一個要7W 總之就是沒有循序漸進 只有種亂七八糟 變成 啥都有 但都亂做的感覺
[h1]《恶魔之塔》:等等更新吧[/h1] 还没开始玩《恶魔之塔》的时候,就关注到了“跨越数年制作的长篇 RPG”这句话。开局的故事也挺有味道:主角格兰斯意外住院,结果醒来时发现自己身处一座叫塔的异世界。虽然没撞大运不是很认可,不够我作为二次元对此还是蛮感兴趣的。 探索部分确实下了功夫。地图挺大,场景跨度从熔岩炼狱到浮空岛群,再到机械都市和遗忘神殿,差异鲜明。我在迷雾里一路摸索的时候,还真有种桃花源记的感觉。支线故事数量不少,算是撑起了这个塔的氛围。 战斗方面,敌人设计得比较细。小怪和 Boss 都有自己的攻击模式和弱点,光靠无脑堆属性是打不过去的。加上 32 个职业、几乎无限的技能搭配,理论上流派自由度很高。只是数值平衡问题比较严重。再加上 bug 偶尔卡死,体验感有点打折扣了。 养成系统做得很大:装备掉落随机词条,支线 Boss 掉落神器,甚至有升阶装备。但收集压力太高,想要一套顺手的装备往往得花上大量时间。再叠加“多职业系统”和装备熟练度,本来应该是深度,结果玩起来却有点疲惫。需要肝的游戏还是容易劝退玩家的。 说实话,这游戏有亮点,就是没打磨。其实像素风美术和宏大的世界观很吸引人,但数值、和交互细节的缺陷,会让人很快丧失耐心。如果是那种喜欢像素叙事、能忍受粗糙系统的玩家,会在里面找到乐趣;但如果期待的是一个完善的 RPG,那现在的版本恐怕撑不住。而且售价42很多独游也这个价格。 我个人还是愿意把它放进愿望单,等制作组后续更新。虽然现在问题不少,但是这个雏形,已经让我看到潜力了。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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作者大大,能不能出个能卸下技能的选项啊 技能太多了 还卸不下来 自动战斗不好用了就
这游戏我觉得好的是有云存档,而且这游戏后期难度也是挺高的,我身为手机端的老玩家,我建议新人后期多带点复活道具,因为后期boss不仅血量高,伤害还高,好装备大多在支线,支线boss也还特别难,这游戏没几百个小时根本玩不完。
终极折磨的游戏,你如果是抖M的话可以游玩 不开着攻略和MTOOL玩,就那如同没有的任务提示和从第五层开始又臭又长的迷宫, 假大空的城镇,数不清的良性和恶性BUG,存档都会卡顿能把人活活弄疯 每次打开游戏都得重新设置 光之魄甚至用来复活之后,身上的盔甲会自己卸下
这评价数,是真逆天啊,其实除了数值看着有点崩坏,价格有点小贵,游戏还是不错的
除了剧情全是史,纯浪费时间
能不能改改你那迷宫又臭又长的臭毛病,奖励又少,特别是有的图打完了还得原路返回
作为一个需要频繁读档的游戏,读档有设置全部失效需要重新设置的BUG是无法接受的
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