
《Desktop Siege》 is a free tower defense idle game you can play on your desktop. Upgrade your base and defense towers to protect against endless waves of monsters!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
《Desktop Siege》is an idle tower defense game that lets you play while you work or watch videos.
Upgrade your defense towers and base to strengthen your fortifications!
Adjust the positions of your defense towers to boost their effectiveness!
Genres
Stats
Languages: English, Japanese, Traditional Chinese
Engagement
Reviews
這是我朋友做的遊戲 他很喜歡做遊戲 但我不一樣 我喜歡他
不到一小时可以全成就的游戏,我知道为什么差评这么多了,第一是一开始的界面真的很费眼,想调又腾不出手来;第二是中后期好不容易感觉要舒坦了敌人数值大爆炸打不死。不过那个门估计也就是个摆设,狗咬了老半天也没事。剩下的倒没啥值得说的了 成就图标还挺漂亮的,就是个人资料受限估计用不了吧 哦对那个火焰塔和光束塔之类的东西是需要自己摆的。我说前期咋升不了级。不是自动防御需要自己手动去放
Tentative thumbs up. (Edit: nope! See the end for why...) This is fully of jagged edges, like: [olist] [*]You get thrown right into things when you open the game. You don't have a moment to figure out the controls or explore the interface before you're faced with the first enemies, not even a "Press Start" screen. [*]There doesn't seem to be a way to scroll the map up and down, so once you unlock more space that can fit on screen your only option to make use of it is to change the game's scale... which quickly makes the interface too small to read. [*]Because towers and map upgrades come up in linear order, there's not a lot of strategic freedom; you get what you're given, and it's not much. [*]It's really unclear how exactly upgrades get unlocked; I think you just have to kill enough enemies? [*]It's also not really clear how buying upgrades for individual towers works. Do they get more powerful with each purchase, or only when the green bar fills up? How much stronger do they get each time? How much damage to towers do relative to each other at a given level? Am I better to focus on one tower, or spread my upgrades evenly? The game doesn't give me enough information to answer any of this... [*]The damage curve of your weapons, at least in my experience, is completely whack. Early on, your towers will easily one-shot everything, but by the end they'll fall far behind what's needed to kill the enemies in anything like a reasonable time. Enemies [b]WILL[/b] be chomping on the fence for a minute at a time by the end (and, as above, there isn't really any strategic space to explore here). But that's not a big problem, because... [*]The fence appears to be invincible? I'm pretty sure there's no actual way to lose. [*][spoiler]The "final upgrade" doesn't actually give you the final upgrade. You'll finish the game with one upgrade never picked.[/spoiler] [*]Oh, and; if you carry on into the post-game, depending on your choices, performance TANKS to single FPS. [spoiler]I built about 8 more prism lazer towers, and apparently that's too much to handle. A relatively massive map like this, and an engine that can't handle a dozen-ish towers? What's even the point?[/spoiler] [/olist] The saving grace here is that this is very short. Half an hour is more than enough to reach the end, and not long enough that the rough edges here will be frustrating. So, yes; tentatively, thumbs up; give it a go, just don't expect this to be your new obsession. Edit: Also, I think it keeps running some process in the background once you've "quit" it; I was well into the post-game at 30 minutes and closed it about then, I definitely didn't have it running for another 7 hours! That's... suspicious enough that I'm making this a thumbs-down.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 38 reviews with recorded playtime.
I just beat the game. While playing this, I realized that one day I will die, and there possibly will never be anything after this life. An eternity of nothing. But if I die and this game pops up, I will surely lose all sanity.
10/10, would lose all sense of time again.
3/10 free and an easy 100% achievements almost nothing here tho
鼠标点击是手枪,除了基地的2个塔以外一共有3种塔各两个,每升级一定塔的等级会升级三选一,选哪个都可以因为最后都是要升级满的。升级满之后解锁自由建造模式可以随意建造炮塔。 缺点是游戏界面首先是竖立的长方形装,放大和缩小游戏地图会同时放大和缩小游戏UI就很难受... 大约不到1小时就能完成全部任务解锁全成就——25/03/01
This is a nicely made tower defense that sits on a quarter of the monitor, leaving plenty of space for other things you may be doing while playing. There is the ability to shoot enemies directly with your mouse cursor or rely on the defenses you have placed. This was covered as part of this week's episode of Free2Play Weekly: https://www.youtube.com/watch?v=ScPE0ah1ldQ&t=780
Ужасный TD.
Doesn't work past last upgrade.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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