
Deserving Life is a room-scale virtual reality escape game for the HTC Vive and was developed by students in the Media Technology and Design program at the Hagenberg Campus of the University of Applied Sciences Upper Austria. Can you find a way out of your misery?
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Languages: English, German, Spanish - Spain, Portuguese - Brazil, Bulgarian, Danish, Czech
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Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Deserving Life, HTC Vive için oda ölçeğinde bir sanal gerçeklik kaçış oyunudur ve Yukarı Avusturya Uygulamalı Bilimler Üniversitesi Hagenberg Kampüsü'ndeki Medya Teknolojisi ve Tasarımı programındaki öğrenciler tarafından geliştirilmiştir. Sefaletinden kurtulmanın bir yolunu bulabilir misin?
um cu de tão ruim
This game seems like it was meant for the HTC VIve, but I was able to get through using Oculus controllers. I had to click in the thumbpad to travel through doors, and the trigger button was grab. The puzzles were refreshingly unique, and all seemed to fit the theme of MacGyver-ing your way out of a kidnapping situation. The game is short, but I got it for free, so I'm just glad I got a fun experience out of it. Deserving a try to be honest.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Terrible game. Too many bloody objects are FLAT ON THE FLOOR which makes it impossible for certain Vive basestation setups to detect low enough to grab. Failure, do not play
Deserving Life is one of literally thousands of student projects infesting Steam. It's from University of Applied Sciences Upper Austria in Hagenberg. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. The students made a simple VR tech demo, a single room "escape room" puzzle game. There's a couple of little puzzles as you work out how to escape the little low poly room you're in. In terms of visuals, this features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this.
Not brilliant, but very nice for free.
Fun little free game, did not expect to be crawling on the floor, but loved that was part of the gameplay.
Assim que eu gosto, jogo simples e rapido de zerar e pegar todas as conquistas, tirando a parte que esse jogo nao foi feito pro meu vr ( rift cv1 ) de resto foi top.
мама, я не хочу идти в яндекс доставку
Игра "Deserving Life" предлагает глубокий сюжет, затрагивающий моральные дилеммы и человеческие страсти. Атмосфера напряженная, с отличной графикой и звуком, что погружает в мир тайн и рисков. Геймплей интригует, но иногда становится запутанным из-за сложного управления. История заставляет задуматься о ценности жизни, но в некоторых моментах кажется излишне драматичной. Для любителей психологических триллеров — интересный выбор, но не для всех.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.