
Deserving Life is a room-scale virtual reality escape game for the HTC Vive and was developed by students in the Media Technology and Design program at the Hagenberg Campus of the University of Applied Sciences Upper Austria. Can you find a way out of your misery?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, German, Spanish - Spain, Portuguese - Brazil, Bulgarian, Danish, Czech
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ITS FREE! And ... A GREAT VR EXPERIENCE !
the hardest part of this game is giving the bird
Pretty bad, there are no hints or whatever so you dont even know what the game is capable. Somehow the game closed and when i tried to restart it the key in the living room with the radio was closed, with the key on the handle from the inside making it impossible to continue the game or grab it.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es una puta mierda, el puto sonidito que no para de repetirse durante toda la partida, como estés jugando en un espacio reducido y se te caiga algún objeto al suelo, despídete de él a no ser que reinicies, el sistema de transportación es lamentable y los objetos salen volando de la nada, desde luego no he tenido una buena experiencia jugando a este juego y no lo recomendaría
Came for the pizza, stayed for the game.
A good free escape room! There's a lot of shovelware out there, this isn't one of them. Lots of small details that probably weren't needed!
Took me 13 minutes to finish and I enjoyed my 13 minutes with it. Easy and logical, but interesting enough and slightly creepy. It's free so I completely recommend it.
[h1] [/h1]
☀️
Amusing but brief escape room game. All the puzzles are completely logical; no random adventure game logic. It's short, but competently put together. Impressively, even with no teleportation mechanics other than moving room-to-room, this game is completely playable in even a relatively small room-scale setup (much better than other room-scale games I've played). Overall, as a free game, this is worth a playthrough if you have VR. Oh, one note, gestures are broken on the Rift S. So effectively so are some of the achievements.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.