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Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Partiamo dal presupposto che io sono masochista e che provo questi giochi perché amo farmi del male. Inoltre faccio la premessa che sono pienamente cosciente di cosa è questo gioco. Detto questo, anche se il gioco è un indie low cost creato con pochi mezzi e che per questo non ci si dovrebbe aspettare chissà che, vorrei precisare che ci sono giochi della stessa "fascia" che sono di gran lunga fatti meglio. Non voglio dire che il gioco debba essere Call of Duty, ma tutto quello che ho visto ha dei difetti, non sono riuscito a trovare un solo pregio anche tappandomi gli occhi. La grafica non è per niente curata, ci sono giochi che usano assets preconfezionati che sono di gran lunga più piacevoli. I suoni lasciamo perdere. Il concept estremamente noioso, l'IA deficiente come un sasso, per non parlare del fatto che per essere uccisi bisogna lasciare il proprio personaggio davanti a un nemico che ti spara e lasciarlo per diverso tempo fermo ad attendere la morte. Per me è no anche se fosse gratis.
Prosím méně takových FPS her, respektive žádné takové, vývojáři nemají nic lepšího na práci?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Desert Special Forces is a straightforward first-person shooter that wears its simplicity openly, offering a compact and no-nonsense approach to action that feels deliberately old-school in both structure and ambition. Developed and published by Gamesforgames, the game places players in the role of a lone operative sent into hostile desert territories with a singular mission: eliminate enemy forces and neutralize threats as efficiently as possible. There is little narrative dressing or cinematic framing to ease the player into the experience; instead, the game relies on a barebones premise that exists purely to justify its sequence of combat encounters. This minimalistic setup immediately signals what kind of experience Desert Special Forces aims to be—one focused on quick missions and uncomplicated gunplay rather than storytelling or immersion. The core gameplay loop is built around a small set of linear levels that emphasize direct confrontation. Each mission drops the player into arid environments populated by hostile units, tasking them with clearing the area before time runs out. Objectives are clear and rarely deviate from the central idea of moving forward, locating enemies, and eliminating them. Weapons function in a familiar and intuitive way, and the controls are easy to grasp, making the game approachable even for players with limited experience in first-person shooters. However, this accessibility comes at the cost of depth, as there are few mechanics beyond aiming, shooting, and basic movement. There are no complex AI behaviors, tactical systems, or meaningful progression layers to keep the gameplay evolving, which can make extended play sessions feel repetitive. Visually, Desert Special Forces adopts a very utilitarian style that prioritizes performance and clarity over detail or atmosphere. The desert environments are functional but sparse, featuring simple geometry, limited environmental interaction, and repetitive textures. Character models and animations serve their purpose without flair, evoking the feel of much older PC shooters rather than modern releases. While this dated presentation may be off-putting to some, it does allow the game to run smoothly on a wide range of hardware, making it accessible to players with lower-end systems. The sound design follows a similar philosophy, with basic weapon effects and ambient audio that support gameplay without contributing much to tension or immersion. Progression through the game is brief and clearly defined, with a limited number of missions that can be completed in a relatively short amount of time. There are few incentives to replay levels beyond personal enjoyment or the desire to improve completion speed. The absence of achievements, unlockable content, or alternative modes reinforces the idea that Desert Special Forces is meant to be a short, self-contained experience rather than a long-term investment. For some players, this concise format can be appealing, offering a shooter that doesn’t demand hours of commitment or mastery. For others, the lack of variety and long-term goals may make the experience feel disposable once the final mission is completed. In the end, Desert Special Forces succeeds only insofar as it delivers exactly what it promises: a simple, uncomplicated shooter built around basic combat scenarios. Its strengths lie in its accessibility, ease of use, and low system requirements, while its weaknesses stem from repetitive design, dated visuals, and a lack of depth or replay value. Players looking for a fast, undemanding burst of FPS action may find some enjoyment here, especially if they appreciate minimalist design, but those accustomed to richer mechanics or more polished presentation are likely to find it underwhelming. Desert Special Forces is best approached with modest expectations, understood not as a competitor to larger shooters, but as a small, focused title that offers a brief and uncomplicated taste of action. Rating: 5/10
Я не понимаю как эта игра получила положительные обзоры, ведь здесь нету минимальных необходимых вещей. Судя по графике это околомобильный порт, причем тут картинки в меню взяты из КС, серьезно? Никакого баланса нету, игра для пятилетних детей, ты даешь ваншоты, а враги даже не отнимают хп при выстреле, только если их очень много, то процентов 10 снимает. Карты однотипные, по поводу дизайна также есть вопросы контейнеры для грузовых судов размером с пол человека это как? Вообщем это типичная околомобильная игра и на серьезе играть в это, ну не знаю, однозначно не могу рекомендовать.
Casual first person shooter, where you play as secret agent, who's task is to clear enemy bases from opposing forces. You can use around five different types of weapon to eliminate your foes, so you must change you tactics accordingly. Also you have a radar to help you locate the enemies and after successful missions you are rewarded with currency, which you can spend to buy more weapon.
"Desert Special Forces" - это захватывающая игра, где вы в роли спец агента должны освободить вражеские лагеря от террористов, готовящих атаки. Основной герой приземляется на один из этих лагерей и целью его является уничтожение террористов, охраняющих его. Как настоящий профессионал, вам нужно действовать быстро и бесшумно, чтобы не быть замеченным. Как только вы покинули место действия, возвращаться назад нельзя, потому что мы не хотим, чтобы люди услышали о наших операциях. Или вы герой, или мы стираем ваши следы. Именно поэтому мы выбрали вас, капитан, чтобы не допустить ошибки! Игра "Desert Special Forces" предлагает следующие особенности: - Уничтожение врагов на военной базе - 10 уровней - Шутер от первого лица "Desert Special Forces" - это игра, которая погрузит вас в захватывающий мир секретных операций и опасных миссий. Стремительные действия, стрельба и тактическое мышление будут ключевыми элементами вашего успеха в этой игре. Каждый уровень представляет собой новое испытание, требующее от вас мастерства и скрытности. Если вы цените азарт и адреналин, "Desert Special Forces" станет отличным выбором для вас. Готовьтесь к захватывающим миссиям и опасным приключениям в пустыне, где ваша цель - победить врагов и завершить миссию без оставления следов. Приготовьтесь к вызову и докажите, что вы достойны звания капитана спецназа!
Achei o jogo ruim? NÃO!. Simplesmente um dos piores jogos que já joguei, não tem mecânica, e o final é simplesmente sem nexo. perdi um tempo desnecessário com essa porcaria.
Esse jogo mudou minha vida, nunca imaginei que pudesse jogar algo nesse nivel. Minha vontade era arrancar meus olhos e bater no meu pai, me vi querendo ingerir cesio 137 junto da minha familia. Jogo Horrivel, boa experiencia. Minha vó ingeriu cesio 137 depois de assistir a minha gameplay desse jogo, eu estou dançando valsa em cima de um crocodilo de Felicidade ao jogar esse jogo. Nao Recomendo !!
Oyun manyak güzel bu oyunu alın. Zamanım olsa 900 saat gömerdim...
best game I've ever played. 10/10. Would give 11/10 if possible. only change i would make is to add more weapons and better replayability. (got free game key). Update: Game got even better. Devs didn't add anything new, but next play-through felt like a whole new game. No need for the better replayability anymore. We've got it.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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