
A physics-based puzzle-platformer about the importance of friendship! Gather your friends in a conga line and help them save their endangered planet, but beware: the longer the chain, the harder to control! On the other hand (haha!), journeys are better with friends on your side.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Dutch
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
Very well designed & cute game! Absolutely love i! :)
Super süße Grafik und Sound und auf jeden Fall familienfreundlicher Knobelspaß =)
有中文 有成就
Very clunky. You run around with many guys holding hands and they keep getting stuck or falling down, pulling you with them. Couldn't get pass a place where you had to move a stone to draw a specific symbol and everytime i give command that enables me to move the stone, the "friends" with me start running on their own, ruining the image before I get a chance to even start drawing. Had a bug where I couldn't pick up any companions and I was required to pick up 5 to pass a gate leading forward. Luckily the bug also enabled me to jump half the map so I could just jump over that gate. Finally, just want to point out I'm disappointed I stopped playing it too soon, want to give it another chance in the future. Bug could be fixed by restarting the game and maybe gameplay issues I can still work around with
very derpy
The controls are absolutely abysmal in co-op mode to the point of being unplayable. The existence of positive reviews leads me to believe that singleplayer works okay, but we wanted to play it in co-op and it has been a frustrating mess. If you are looking for a couch co-op game, keep looking, because this one isn't it!
J'ai pu tester ce jeu en live durant la semaine. Au départ, le temps d'apprendre les commandes, j'ai un peu cherché les mécaniques. Certaines choses ne sont pas forcément expliqués ni intuitives. Par exemple, le faite que vous devez avoir tous les p'tits amis de la zone avant de pouvoir rentrer dans le vaisseau spatial. D'autres choses comme comment résoudre certaines énigmes sont aussi un peu compliqués à comprendre. C'est un jeu chill, et agréable. Je n'ai eu aucun bug pour ma part. L'histoire est mignonne, les doublages en onomatopées forcent le sourire. Le jeu donne envie de se lancer à l'aventure. Cependant.. Au bout d'une heure c'est la redondance qui nous fait lâcher. Les maps sont affreusement vides... L'histoire se répète infiniment... Les casses têtes ne donnent plus envie d'être résolus tellement ils deviennent intuitifs et juste longs à accomplir, sans pour autant être difficiles. Je reste tout de même positive sur le jeu car il conviendrait parfaitement à un public en bas âge ou à des p'tites parties de rire entre amis.
This game is a lot of fun! If you like platformers and physics based games its definitely one to check out. Very pretty to look at and even though its simple it sucks you in. I haven't tried the co-op yet but I think that could make for a great time - Playing single player I was creasing up as was, everything is better with friends though, right?
Ich wollte das mit meiner Freundin zusammen spielen. Haben es aber direkt in Welt 1 abgebrochen da es Buggy as Hell ist. Macht keinen Spaß. Nicht Spielen.
Very cute puzzler with beautifully designed characters and maps. Puzzles are perfect for a casual game, they vary in difficulty from easy to medium. I believe I am only about 1/3 of the way through right now, so I would assume total play time would be around 9 hours. I've enjoyed it a lot so far, and haven't even tried the co-op yet. Developers have also been good at communicating on their discord and quick to fix any bugs (which are pretty much non-existent). I think this game has lots of potential, and could have great replayability in the future with new content.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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