
DepthQVR_AQUA is a fun, engaging, immersive ride & casual gaming experience. Also configurable for out-of-home PC Café, Entertainment Attractions, Brand Experiences, and Educational Attractions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
"DepthQVR_AQUA" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, "DepthQVR_AQUA" is a software application that presents a 10 minute long Youtube video, (just one video) which is an underwater themed "roller coaster" ride. Seriously, the developer of this software can't tell the difference between a video game and a Youtube video. There needs to be an IQ test before anyone is allowed to use Steam Direct. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the product peaked at [b]only 6 concurrent users[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 6 concurrent users[/b]... this is a dismal public reception. This was so bad they couldn't even give it away.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
DepthQVR_AQUA pros: fast game with modern day graphics with easy controls that moves from location A to B to C and so on, cons: you just observe and don't do anything. good game. Personal Suggested Purchase Price: NA (Free To Play)
How did they release a VR title in 2020 that looks and feels like it came right out of 2016? That's impressive!
Graphics are majestic! Illumination and colors are amazing. Dynamic 3D sound is well implemented. Interactions are few but good. Very good animations. I enjoyed the trip with the high quality displays of my Reverb G2. However, as suggested by the title, it's a piloted ride through crystal clear water on fixed but invisible rails; I would like to have free locomotion, to swim, to play with fishes, to explore the environments. I don't like the 360° videos on the walls, they are dissonant with the virtual experience. For a free experience in early access, it's worth your time.
Really enjoyed the experience. Well put together with perfect clarity, just a little interaction and very colourfull. Would be well advised to sit down before you fall down. It could have gone on for a little longer in my books but look forward to my next viewing. Interesting that you can choose a setting if you tend toward a little dizziness with similar videos, a good idea. Top marks from me.
4/10 Some things where done well, but it wasnt that fun and made me feel motion sickness a little.
Well, Hmm what to say about this experience. My first negative review. Went through a few times. I'm a fisherman, and this was bad. Very bad in comparison to Undersea Park, on Viveport. The fish models were terrible compared to Undersea Park, which you can also find on my channel, this ride... pointless. Other than being FREE, which is a big plus for it, I would not bother with this experience! Make your own mind up, here. Like and Subscribe for more quality opinion! https://youtu.be/rQM6o6WdBMQ
What an amazing experience! I rode 3 times in a row, couldn't get enough. I hope more content is added. Very artistic design and interesting architectural environment. I managed to learn how to dive it better with softer head motion. I am a diver so things don't get too fast underwater, take it slow and enjoy it. This is more than a game, is a piece of art!
Corta pero entretenido experiencia tipo "montaña rusa" submarina. Con algunos elementos interactivos, tienes que tocar objetos que flotan para coleccionarlos.
(WMR) Рекомендую, но показалась немного бестолковой по движению в игре. Выбрала, конечно, полную устойчивость к укачиванию. Но движения не просто резкие, они хаотичные. Как и контент, все слегка в одну кучу. А выглядит все это хорошо
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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