
In this game, you have a fairly simple task - to collect all the fruits to complete the level
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Me surpreendeu bastante
PAC MAN Vibes It got insanely difficult at level 18.. But Completed it after many tries..
só loco joga isso
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +18 more
Hours played at review time, across 31 reviews with recorded playtime.
Pac-Man in the Forest
pacman with cute graphics and hardcore lvl 18
Очень интересный таймкиллер, всем советую 10/10
Dobra gra a'la pac man, do przejścia w pół godziny, warta kilka złotych w promocji.
harika hemen kütüphanenize ekleyip oynamanız lazım muhteşem OMGGGGG..
Dense forest, developed and published by Gamesforgames, is a deliberately minimalist arcade-style experience that draws heavily from classic maze and chase games, focusing on clarity, repetition, and quick decision-making rather than complex systems or narrative ambition. From the outset, the game makes its intentions clear: this is a tightly scoped title designed for short, focused play sessions, where mastery comes from understanding movement, enemy behavior, and optimal routing rather than unlocking new mechanics or following a storyline. At its core, Dense forest revolves around a simple but time-tested gameplay loop. Each level presents a contained maze filled with collectible fruit, and progress is only possible once every item has been gathered. This straightforward objective is immediately complicated by the presence of roaming enemies that patrol the environment, forcing players to balance greed and caution as they navigate narrow corridors and open spaces. The tension comes not from overwhelming difficulty, but from spatial awareness—knowing when to commit to a risky path and when to retreat before becoming trapped. The game’s design thrives on these small, moment-to-moment decisions, giving even basic levels a sense of momentum and purpose. Visually, Dense forest adopts a colorful pixel-art style that emphasizes readability over detail. Characters, enemies, and collectibles are easy to distinguish at a glance, which is essential given the speed and precision required during later stages. The forest theme is conveyed through repeated environmental motifs rather than elaborate backgrounds, reinforcing the arcade-like nature of the experience. While the art style is not flashy or heavily animated, it is cohesive and functional, contributing to a nostalgic atmosphere that recalls early console and PC maze games without directly copying any single source. Enemy behavior plays a crucial role in keeping the gameplay engaging. Rather than acting randomly, enemies follow predictable movement patterns that players can learn and exploit over time. This creates a subtle learning curve where success depends less on reflexes and more on observation. As levels progress, layouts become tighter and enemy placement more aggressive, increasing pressure without dramatically altering the core mechanics. Occasional special fruits or power-ups temporarily shift the balance, allowing players to turn the tables or move more freely, but these moments are brief and must be used strategically rather than relied upon. The pacing of Dense forest is one of its strengths. Levels are short and restart quickly after failure, encouraging experimentation and reducing frustration. Death feels like a natural part of the learning process rather than a punishment, which aligns well with the game’s arcade sensibilities. This makes it particularly suitable for casual play, whether in short bursts or longer sessions aimed at clearing multiple stages in one sitting. While repetition is unavoidable due to the game’s limited scope, the gradual increase in difficulty helps maintain engagement for longer than the simplicity might initially suggest. That said, Dense forest does not attempt to expand beyond its foundational concept. There is no narrative framework, no character development, and no major mechanical evolution over time. Players looking for progression systems, unlockables, or varied modes will likely find the experience brief. The game’s appeal lies entirely in how well it executes its narrow vision, and while it succeeds within those boundaries, it does little to surprise players beyond refinements in level design and enemy placement. Ultimately, Dense forest is a small, focused indie title that understands its limitations and works confidently within them. It offers a clean, accessible arcade experience that rewards patience, planning, and spatial awareness rather than mechanical complexity or narrative investment. For players who appreciate classic maze-based gameplay and are looking for a light, no-frills challenge on Steam, Dense forest provides a modest but enjoyable experience that values simplicity as a design strength rather than a shortcoming. Rating: 5/10
有中文 有成就 茂密森林在这款游戏中,你的任务十分简单 —— 收集所有水果,完成关卡挑战。但主角的行动会受到奇幻生物的阻挠,它们会想尽一切办法阻止主角,为任务增添了不少难度。 收集水果可以获得积分。各个关卡都类似迷宫,你需要小心行动,避免被敌人抓住。 特殊水果能帮你脱离最危急的处境,它们可以让敌人暂时陷入虚弱状态。借助它们,你能够从看似绝境的局面中脱身。规划好行进路线,你就能达成目标! 前进吧,英雄!你的命运在等待着你! 精美的画面 有趣的玩法 危险的敌人
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $514 | 19 | 74% | $0.79 | |
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| $724 | 13 | 92% | $1.99 |
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| $761 | 65 | 91% | $0.89 | |
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| $766 | 51 | 69% | $0.99 |