
Demonborg Mining Co is a unique rogue-lite about mining the insides of giant demon cyborgs with your auto-firing turret loaded drill drone.
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In Demonborg Mining Co it's your job to pilot a drill drone through the insides of giant demon cyborgs while mining precious metals! Install and upgrade auto-firing turrets to protect you from defense bots and help you mine your way through the ever changing Demonborgs. Install dozens of perks and engage with text based events for rewards and punishments. Unlock permanent upgrades between runs. No run is ever the same.

You must make quick decisions as your drill drone perpetually descends through the procedually generated Demonborgs. Mine bricks for materials, destroy Demonborg defense bots for much needed copper, and investigate points of interest that may help you succeed.
Descend the depths of procedurally generated Demonborgs
Survive environmental hazards and evolving enemy types
Mine common and rare bricks for valuable materials and upgrades
Destroy Demonborg defense bots for much needed copper

Use mined brick materials and copper from defeated Demonborg defense bots to upgrade your auto-firing turrets. Equip gameplay changing perks for an edge in-game and in text events. Build new turrets and maintain your drill drone between missions. Unlock permanent upgrades between runs.
Convert hard-earned scrap into enhancements for your hull, auto-firing turrets, and aux bot companion
Equip tons of perks and turrets for an edge in gameplay and text encounters
Build new equipment and maintain your drill drone between missions
Gain permanent unlock tokens between runs and make the choice for quick rewards or permanent upgrades
Advance through increasing security levels, adding new enemies, new permanent unlocks, and new hazards

Investigate points of interest to engage in encounters that may unlock new perks, turrets, grant you bonus materials and more. Succeed in events you would have failed using installed perks and equipment.
Investigate Points of Interest to engage in boon or bust encounters
Succeed in events you would have failed using installed perks and equipment
Save a fellow drone pilot, gamble with a shady parts dealer, etc in random text event encounters
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
A solid rogue lite that I encourage more people to check out! It's surprising just how much scope there is to this one. A lot of customization of playstyles and a lot of stuff going on between your drone ship, 4 slots for weapons as well an aux bot to upgrade. Then you're grabbing perks to further influence or modify your playstyle. Dev is responsive, hears out suggestions whether on steam or youtube. Including making balance adjustments. Fair warning this one is a great deal more challenging than a lot of other rogue lites you may have played! You really do need to build up and upgrade a range of functions to power up over the course of a run. While there is definitely a lot of meta progression. I absolutely think your build is made over the course of a run not as a result of meta progression alone (which serves more to reduce early game growing pains). A recent update has adjusted the difficulty of the very first stage to give players a leg up on copper by limiting the HP of enemies. Update: Got through the game now at a few different difficulty levels. It's still very satisfying and I'm kind of surprised that it offers a reasonable amount of resistance despite having beaten it 4 times now. I think the mark of a good rogue like is when you feel like you know what you are doing but there is still adequate resistance so not every run ends in a victory. Yet I'm having a much much easier time of it than I did at the very beginning so progress feels rewarding. There have also been some fun additions to the core game. Some new perks and a mechanic to help alleviate the stress of the often bordering on bullet hell/survivors-like situations the game will throw at you (bomber man fans will approve). Fortunately the update doesn't feel like it's got a bloat of content there's enough there to chew on and master. I will say demonborg is becoming a my go to cool-down game at the end of a long day. Sufficiently challenging without asking me to do loot optimization calculations in my head. A further update has added set bonuses giving you more incentive to try out unusual combos involving weapons that might be outside your usual playstyle! Most sets are formed by just having 2 of a possible 4 weapons equipped so you can have 2 set bonuses active at once. These bonuses are worth seeking out and it might be a while before I'll have figured out all the ones I want. That being said one catch is that some weapon sets will involve weapons you may not have unlocked... Yet! So that's something to be mindful of!
Demonborg Mining Co es un roguelite donde pilotas un dron perforador dentro de demonios cibernéticos gigantes. Instalas torretas automáticas y mejoras para extraer metales raros y sobrevivir en un entorno hostil que cambia cada partida. ⭐ DEMONBORG MINING CO | EXPLOTACIÓN EXTREMA EN CORAZONES MECÁNICOS - https://youtu.be/2dRwavmr_nU DESARROLLADOR / EDITOR – Ouch Giver Games LANZAMIENTO – 21 de octubre de 2025 GÉNERO – Acción, Roguelite, Top-down (vista cenital) PLATAFORMAS – PC (Steam) 🎨 APARTADO VISUAL | PIXEL ART RETRO CON TOQUE POSTAPOCALÍPTICO Estética pixel art de estilo retro que combina colores neón, metal oxidado y entrañas mecánicas de demonios gigantes. Los escenarios se generan proceduralmente (niveles creados automáticamente), lo que garantiza diversidad en cada intento. Los efectos de explosión, munición perforadora y armazones mecánicos aportan sensación de potencia y caos controlado. 🎮 JUGABILIDAD | DRON PERFORADOR, TORRETAS Y MINERÍA DE RIESGO Controlas un dron perforador equipado con taladro y torretas automáticas para excavar dentro de los demonios cibernéticos. Debes extraer “ladrillos” de material y “cobre” obtenido al destruir bots de defensa internos; estos recursos te permiten mejorar torretas o desbloquear ventajas persistentes. El sistema de progresión entre corridas permite conservar mejoras entre intentos (metaprogression). Las decisiones se manifestan en eventos textuales: elegir instalacion de torretas, asumir riesgos por mayor recompensa o resistir oleadas de defensa. Cada dron desciende a niveles más profundos con enemigos cada vez más duros, trampas mecánicas y zonas especiales de alto riesgo. 🔥 CARACTERÍSTICAS PRINCIPALES ✔ Varias torretas automáticas para combinar estrategias defensivas. ✔ Descenso en demonios cibernéticos con diseño procedimental. ✔ Recolección de recursos para mejoras permanentes entre corridas. ✔ Eventos de decisión que afectan ruta, recompensa y riesgo. ✔ Acción de alta intensidad con enfoque top-down shooter. 💥 DESAFÍO | RIESGO CONSTANTE Y DECISIONES QUE CUENTAN Cada intento exige adaptarse al diseño generado y elegir sabiamente mejoras: una mala elección te puede dejar sin salida. Los enemigos defensivos dentro de los demonios requieren reacción rápida, posición estratégica y mejora constante del equipo. El nivel de dificultad escala constantemente: lo que funciona al inicio no sirve en niveles profundos. 🎵 SONIDO | AMBIENTE INDUSTRO-DEMÓNICO Y GOLPES MECÁNICOS Efectos sonoros contundentes: perforadoras girando, explosiones internas, chispas metálicas y rugidos mecánicos del demonio. La música combina sintetizadores oscuros con ritmos industriales que refuerzan la atmósfera de maquinaria demoníaca. ⏳ DURACIÓN Y REJUGABILIDAD | CADA CORRIDA CUENTA No hay duración fija: cada partida es una carrera por escalar lo más profundo posible antes de fallar. Las mejoras permanentes y la generación aleatoria de niveles obligan a jugar muchas veces para descubrir rutas óptimas y builds eficaces. 🌟 VALORACIÓN FINAL TRAMA | N/D – Enfoque jugable primario sin narrativa extensa. JUGABILIDAD | ⭐⭐⭐⭐⭐ (9.5/10) – Mecánicas originales, progresión clara y acción intensa. GRÁFICOS | ⭐⭐⭐⭐⭐ (9.0/10) – Estética retro funcional y atmósfera coherente. SONIDO | ⭐⭐⭐⭐⭐ (9.0/10) – Ambientación sonora sólida y adecuada para el tono. 🎯 NOTA FINAL: ⭐⭐⭐⭐⭐ (9.5/10) ✅ RECOMENDADO Sí. Demonborg Mining Co es una experiencia roguelite que mezcla exploración vertical, defensa estratégica y acción rápida de disparos. Ideal para jugadores que disfrutan de repetir intentos, mejorar paso a paso y dominar mecánicas inusuales con estilo. #DemonborgMiningCo #Roguelite #ActionShooter #IndieGame #TopDown #MiningGameplay #OuchGiverGames
Demonborg Mining Company has become my favorite game so far this year. It is an action RPG roguelike\lite that is quite difficult, so you have to hang in there and learn different strategies to help you win. That is not a problem with this game though because it has that certain "it factor" of fun combined with the ability to not make one want to give up but instead get better to be more successful.. The store page tells you all you need to know on how to play so I'll leave that alone and just focus on what a fun and unique game Demonborg Mining Company is and how helpful, available, an just an all around dedicated dev (Ouch Giver Games) is. He is a mostly solo indie dev( His wife helps out also.) and this is his fourth game on Steam and I strongly suggest anyone reading this review checks all his games out . The 4 games are all rogue like/lite games but are all different, unique and really fun to play. If you like a little difficulty in your games and like to get plenty of fun playtime in, than I strongly recommend this game and all of Ouch Giver Games work....You'll be surprised at how much there is to to this game so don't let the low price fool you there is a lot here to enjoy and if you do need a tip or two the community is happy to help out, just like the dev.
Pour le coup : le jeu ne mérite pas seulement 2 reviews Il est bien, c'est pas le TOP mais c'est plus que correct On atteint rapidement la limite de difficulté sans augmenter les stats hors games On comprend cependant pas tout : pourquoi on meurt ? à quoi sert tel matériaux ? etc. Ca se fait avec le temps de jeu, pas si mal non plus
I hate to do this to a little game but I strive to be honest: It's no bueno. Don't buy it. You pick 2 starting weapons from those you've unlocked, but you do this via 2 random choices between 2 i.e Pick 1 or 2 then pick 1 or 2 again. But the catch is; These random weapons range dramatically in balance and usefulness AND, this is the part that genuinely baffles me: Randomly affect how much HP/Hull Strength you start with. It's very easy, and far too common, to end up with 2 trash weapons and -50 to -80 HP. The difficulty curve is confusing too, as you start out on the lowest difficulty, and even on the starting area your weapons simply aren't doing much damage to enemies. Which is a problem because they sure as hell damage YOU. What's more; This game doesn't have enemy projectile destruction/Blocking via your equipment, so you're essentially just eating whatever they shoot at you. Nevermind that games like these will usually hold off on Shooting mobs coming in for a big for a reason. So; You pilot a ship made of Papier-mâché down a corridor that moves too fast, with enemies your weapons aren't strong enough to deal with quickly even on the lowest difficulty. Not dealing with them quickly locks you out of "???" events in the map that give you interesting chances for upgrades, currency, etc. And when you get to the bottom, you're rewarded with a token, the meta-currency for this game. The ONLY way to get meta-progression is to get to the bottom, And you ONLY get ONE So this creates the best possible strategy for gaining power and progressing to making the game easier/Playable/fun: Pick the least damaging equipment, go balls to the walls down, IGNORE EVERYTHING on the way, then try it in area 2 and most likely die quickly. It's just not fun. In fact it's woeful.
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