
The arcanist brotherhood accidentally summons you while trying to summon a demon. You discover that members of an occult (the obsidian circle) replaced your heart with a demon's. You must confront your own identity while navigating a treacherous landscape teeming with demons, magic, and betrayal.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 37 | 76% | Free | |
| approximately $0 | 1.4K | 60% | Free | |
| approximately $0 | 861 | 66% | Free | |
| approximately $77.1K | 309 | 87% | $9.99 | |
| approximately $556 | 2 | 50% | $11.99 | |
| approximately $0 | 152 | 88% | Free |