
Defend the Cake is a deliciously strategic tower defense game. Take your time planning a maze of toast walls and delicious defenses. Then get ready to tactically power-up your defenses in real-time and fend off the invading armies of bugs.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
I just finished my first playthrough of Defend the Cake's 18 levels, and I am very excited to go back and play through all the levels again. This is certainly one of the best tower defense games I have ever played, and is on par with Kingdom Rush and Plants vs Zombies. Defend the Cake is relatively easy to beat if you don't care if some of your cake is taken by ants or rocket powered snails, but difficult if you're trying to get a perfect score. The aspect of Defend the Cake that distinguishes it from other tower defense games is that all 6 towers have their own purpose and no single tower feels overpowered. I highly recommend purchasing this game if your're a fan of strategy tower defense games.
Love this game! Very addictive!
The game is is cute and fun. Beautiful art. Nice humor, and I like the music. Classic tower defense where you try to manage resources along with the path. I've played a lot of tower defense games and so far, at least, it's kept me engaged.
Just when you thought the tower defense genre has been competely explored, along comes a game that offers something fresh and new in the genre. Defend the Cake introduces a handful a relatively easy to pick up mechanics, then layers them really well in order to create an experience with quite a bit of depth (the later levels can be pretty challenging), While a lot of the mechanics may seem familiar to those who have played tower defense games before (mazing, spells, resource management, etc.) here the experience is so refined that the flow never feels bogged down as in other tower defense games- you're never pulled out of the action for very long. Add to all this a simple, charming art style and a whimsical sense of humor, and you end up with a really fun diversion in single player, with hours of potential replay value as you try various different strategies in order to improve your leaderboard score in "score attack" mode. *thumbs up*
A beautiful little gem of a game, where you have to defend (as the title suggests) a set of delicious cakes from some very cake-hungry creatures. The expression on the cakes is adorable, with my favourite being the Pineapple Cake. Mmmm pineapple-upside-down cake ... All that is required to improve the game is a chocolate cake DLC! It's a very enjoyable game to play with a nice sense of humour to it. I highly recommend it.
The art and sound effects in this game are super adorable. The game is challenging without making me want to slam my head against my desk and very fun.
A fun game that is surprisingly difficult in spite of its adorable facade! Could easily convert to mobile game and my kid would play it all day on a handheld device if I let him!!
Surprisingly good. Simple-but-pleasant graphics, smoothly designed user interface (including an absolutely painless and seamless 'last round' button that you can use to go back multiple rounds - a feature a lot of tower defense games get wrong). It doesn't stretch any boundaries but it doesn't need to; it's good at what it sets out to do.
Good tower defense. Has grasshoppers - nightmare stuff... Looks simple, but easily one of the better TDs available. Each tower also has an ability if you invest in them enough. 8/10!
Brought this game when it first came out, and was a bit ambivilient. Decided to try it again after a few updates and I am impressed. Whether I was in the wrong mood on the first run through, or whether the updates made a difference, I don't know. Whatever, I think we have a very good Tower Defense. The leaderboard certainly got me focused to review new approaches.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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