
A bite-sized visual novel set in Taiwan's game industry. A love story about making games.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.7K | 34 | 71% | $3.99 | |
| approximately $6.5K | 32 | 72% | $6.99 | |
| approximately $304 | 7 | 100% | $2.50 | |
| approximately $0 | 1 | 100% | Free | |
| approximately $0 | 59 | 90% | Free | |
| approximately $229.7K | 1K | 85% | $9.99 |