
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.3M — a different platform, not this one.
Deathtrap is a grim, gory Action-RPG / Tower Defense hybrid. Choose from three playable classes and start building traps and towers before the hordes of twisted monsters reach the gates to our world. You can use your character as well, move around freely and attack the monsters yourself for a better result. Manage your skill tree, your upgrades, and your equipment, or just craft new items: this game has everything that an Action RPG needs. Battle against increasingly stronger enemies, change tactics depending on the situation, team up with a friend if you want to, and use your resources wisely to succeed. A truly unique mixture of Tower Defense games and action-RPGs. You and your traps against the whole otherworld: Defeat the hordes in an incredible single player campaign! You are on your own, so it's a good thing that you have deadly devices and powerful spells. Team up with other heroes and save the world together...: Cooperative campaign with specially designed maps. …or you can just show your friends your true personality: Players can set against each other in this game mode, where the defender prepares traps and defensive tactics, while the attacker has the ability to possess and control directly any creature in his or her army and employs skills to weaken the opponent or boost the invaders. Knee-deep in blood: in the goriest Tower Defense game ever you can finally teach those monsters a savage lesson. Deathtrap gives you destructive spells and deadly mechanisms to smash, freeze, burn the creatures of nightmare, only to mention a few ways that can turn them into tiny, bloody pieces. Rewards of curiosity: Find the hidden corners on the maps and hunt down the neutral creatures hiding away from the battle for exclusive loot; you can also solve rewarding side quests as well. Become one of the specialists: Choose from 3 diverse classes (Mercenary, Sorceress, and Marksman); each class offers different tactics, skills and powers to dispose your enemies. With experience comes wisdom – and brand new ways to deal with those annoying invaders: The extended and detailed character development offers you 100 levels to achieve and more than 50 Skills per class. Weapons of destruction have never been so much fun: fend off the invaders with 25 deadly traps and more than 150 trap upgrades, not to mention the very special upgrades, which are tied to challenging and fun achievements. Enter a truly grim fantasy netherworld: the Ink, the mysterious otherworld in the Incredible Adventures of Van Helsing games has hidden regions and ancient secrets; now can face what is waiting in those depths. Gear up and stand your ground: The detailed equipment mechanics and the comprehensive loot system make your inventory highly customizable. A wide variety of horrors to defeat: Invaders come in 3 races and more than 40 different types; the countless combination of monster abilities will make the invading swarms even more colorful. Make your legendary weapons even more effective: Artifact crafting gives you new ways to experiment with lethal magical items. King of the Maze: The leaderboards and the rank system lets you compete with other players.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $16.99 | 90ratings | 78% | — | not modelled |
| $19.99 | 2.3Kreviews | 84% | — | $1.3M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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