
Negotiate water rights from scorpion gods in this necromantic legal thriller! Discredit your boss, solve murders, and reanimate your own corpse to keep your city from drying out.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Such a treat to stumble upon a creatively crafted urban fantasy series (Craft Sequence, see what I'm doing here? Wink wink), and then to discover TWO IFs set in the same world by the author! Absolutely delightful! MC is a corporate necromancer, similar to that in Choice of Deathless, fighting for water rights around the desert metropolis city. The writing is still sharp, keeping a crisp pace with a more put together plot than Deathless. Volume-wise it is on the lighter end, but is polished and has meaningful choices.
If you liked Choice of Deathless you'll enjoy this game as well.
I enjoyed the first one better, as here you don't really have a connection of the Craft to the Law, which was imo one of the best parts of game 1. But it's been fun nevertheless and I recommend the game.
A very well done text game
Great game, better than the first.
First off, if you're thinking of buying this game and have not watched to above trailer, do it now. It's the best explanation of what you can expect. When steam said, "Hey! Write a review for your games!" and I ran across this one, I realized there is no good way of explaining it. The game is a lot of fun, even if it's very hard to figure out how to get all of the endings and branches (there's a murder, still don't know who did it). The setting can get a bit deep, and you should definately start with Choice of the Deathless first, it explains the background a bit better. The story, however, is pretty good. It reminds me of those old Johnny Dollar serials. It's adventure packed, but at the end of the day, you're a legal consultant for a corporation. The juxaposition is pretty good.
An incredible CYOA, hands-down the best I've read from the Choice of Games catalogue. It helps if you've played Choice of the Deathless first however, and better still if you're familiar with the Craft series (books 1, 2 and 4 are bloody good). Diving right back in for another go!
Works on Linux thanks
I really enjoyed this game. I've been a big fan of the Craft Sequence series of novels by Max Gladstone. This game tied in very well to Last First Snow and Two Serpents Rise. Having read those novels enriches this game, and this game also enriches those novels. That's a great way to use the genre. In fact, I think it ties in much better to the novels than the first game did. But the first game had a better stand alone plot. The decisions in this game really make you weigh your choices. There are often no 'right' choices. Do you save the farmers land and let the citizen of the near by city die of thirst? Or do you save the water and let the farmers fend for themselves? I hope Max makes more games, and I hope he keeps tying them more closely to the books. If you enjoy the books, I highly recommend this game. If you enjoyed the first game, but haven't read the books, it may not be the sequel you were hoping for. But if you enjoyed the first game, READ THE BOOKS! They are amazing.
I really enjoyed this game with its neat craftverse story, branching storyline and well thought out characters. The decisions I made felt well thought out and consequential with the story completely changing depending on actions I took several chapters ago. The game functions as series of seven self contained scenarios featuring literarture staples like the detective story, the tough negotiation and the rescue mission, all tied together by the overarching theme of balancing the cities needs for water with that of its sorroundings. Some earlier reviews have talked about the difficulty of approaching the game without prior knowledge of the craftverse and also the somewhat overstretched nature of the storyline. These faults are not difficult to miss but I think that the game is well worth buying, especially if you enjoyed the earlier deathless games.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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