
In the quiet of conscience and shadows of sin, four souls find themselves entwined in crimes involving a woman. In this narrative puzzle game, you don the sacred robe of a priest, hear the confessions of sinners, uncover secrets, seek the truth behind their crimes and deliver the final judgment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Deathless Death is a narrative puzzle game featuring Psychological Thriller elements. In this story, you take on the role of a priest, entering a world filled with thoughts and illusions. Listen to the confessions of four sinners, uncover the secrets of their past, and unravel their fates intertwined by one woman.
As the chimes strike the hour, you light the candles on the altar one by one. Upon lighting the fifth candle, drops of wax fall onto the pristine white altar. The flames flicker softly, awaiting the sinners to confess.
The confessional door opens, then closes. Through the cross-shaped screen, you cannot see their faces clearly. Their words are laced with lies, self-embellishment, fear, and bravado, but you must peel away each layer. Only when the fog of words is cleared will the truth behind the reflections emerge.
Soothe the restless souls, listen to the turmoil in their hearts, and extinguish the flames of their desires. This is your mission, and you are destined to reach the end.
【Point&Click Puzzle】
By listening to confessions and capturing the imagery within their words, you can glimpse into the mental landscape of the confessors.
【Immersive Performance】
Emotions cling to objects, memories lie buried in the past, all waiting for your gaze.
Immerse yourself in their chaotic thoughts—their lives and secrets are hidden within. Discern and uncover the mementos buried in their minds, and only then will they confess their sins.
【Moral Dilemma】
Will you redeem or condemn? Use your heart as the scale to weigh their sins and judge their fates. Their past cannot be rewritten, but they have entrusted you with their future.
The confessors' fates may seem insignificant to you, but each decision you make shapes a new version of yourself.
Unique art style and immersive interactive performances
Innovative pop-up narrative with light puzzle-solving
Morally challenging choices and a panoramic exploration of the human psyche

GCORES PUBLISHING is an independent game publishing venture formed by GCORES, committed to bringing you more outstanding indie games from the BOOOM CHALLENGE.
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BOOOM is an independent game brand by GCORES, The "BOOOM CHALLENGE" is held twice a year, featuring three weeks of development time and a specific theme. After the development phase, an online trial play game festival is held for all players, and these games are showcased at GCORES' large offline video game festival.

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Languages: Simplified Chinese, English, Russian
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽然整体来说都很简单,无论是解谜的难度还是拖拽实现交互的形式,但这样一款小而美的游戏也蛮好的。很多地方的艺术表达,结合互动玩法,是有效而且有趣的。比如说Aris和Rose那章的结尾,黑白琴键交错叠底, 像拉琴弓一样从她的眼睛里割出鲜花,这个地方太美丽了。 其实这个游戏的核心是很深也很有意思的,中间数段关于道德、信义、法律与宽恕的争论,确实有种俄式大问题的风味,很像陀陀那种铁皮人和铁皮人之间的论辩。不太满意的是最终所有的自我指涉都落到了[spoiler]恋爱上。爱很重要,但是有比一场婚礼更大的东西。全部都归结于爱和婚姻,[/spoiler]其实不够成立,相当于想把更大的篮子塞进更小的背包里。
美术是好看的,但是游戏本身不是很戳我 玩儿完一个结局就跑了,懒得再过一遍了
美术很好,内容感觉不太懂,有点意识流
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Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
电影式视觉小说,游玩时长一至两小时。 故事以宗教中的“七宗罪”为构架,玩家需要扮演神父聆听告解,选择救赎或是处刑;美术风格独特、音乐有氛围感,主要玩法为对话选择和点击解密,交互设计精妙。一周目后可以跳过剧情重新审判,直接达成不同结局。 缺点是前期审判和后面的真相剧情有点割裂,除了故事背景都是教堂外,和七宗罪的契合程度不高;主人公人设不太好,犯错后自我感动,有种罪不至死又让人不太想宽恕的感觉。 选择推荐是为了给主人公的爱人和朋友,他们愿意花如此长的时间等一个不成熟的人犯错、悔罪再宽恕自己,直到最后一刻还包容他的一切决定,让救赎成为可能。
一个非常特定于表达作者内心和自我的故事,使我的批判雷达警铃大作——我自己的创作路数是“苦大仇深”的,喜欢把道德困境按在地上摩擦。但不重要,我不会过多的以我的观念要求别人的创作。 作品中对道德困境的刻画是浪漫化,审美化的。在这样的视角下,我反而觉得:它不需要是真实的告解。这种奇特的形式美感,是一套自洽的艺术语法,这样的梦幻感让我暂时放下了“深度够不够”“反转硬不硬”的拷问,单纯地被画面和节奏拽了进去,确实是独特的审美体验,值得欣赏。
很好玩,画风很独特
妈呀,前两章是异性恋无疾而终,后两章是女同性恨恨海情天。虽然达不到我磕的标准。不过我喜欢神父对自己罪人的态度
很有趣,我喜欢他的画风以及游戏设计。当你点击物体的时候,你可以看到每一个物体的絮语。作为审判者,你的推断是有罪还是无罪?
文案特别特别细腻,关于情感的故事娓娓道来,场景美术更是一绝,解密也很简单,最后重新裁决这个设定特别方便完成成就!! 期待后续会出其他作品呀
画风好评,解密模式好评。但是剧情真的有点欣赏不来,全程问号脸(感觉标题和剧情不是很贴,并且这种剧情真的需要审判嘛???不过是免费游戏还要什么自行车
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Where this game's players are, estimated from review languages.
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