
With all adults across the world out of commission, everyone below the age of eighteen is forced to participate in a Death Game when the perpetrator reveals themselves on TV. Play through the eyes of multiple characters in a mystery/thriller visual novel like no other.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Without spoiling - this game ends with a gimmick and does not contain a complete plot. If the game were free, this would be cute, but it's not free.
At First Sight this game struck me as being one of those games that people would make to make a quick Buck. But to my suprise this game was enjoyable, I will start of by saying the positive things about the game. One of the biggest positives of this game is the flow of the game. This game makes it so that you do not get bored of playing it in one sitting, there are no tangents going on in the game, as soon as you think the game will be boring like any typical Manga or Anime (Fillers), the game just throws you into something else. I will try not to give spoilers, but one part took me to suprise and made me feel sad. These are the types of things that made the game and the story go hand in hand. Another positive of the game is the unique story of the game, the story of this game makes you invested into playing the game, this game is a pretty short game but makes you pummped to play the next game. This story does take inspiration from other Manga's and Animes, but takes them in a way and turns it around on it's head. When I was playing this game i felt like i was inside the game playing it, I had no communication to the outside world when playing this game because of how the story goes. Things just kept getting thrown at you. The Characters mingle really well with each other, the personality's mix with each other very well. The way the characters show there emotions and there personality's is mixed in perfectly when the story is also going on at the same time. The way the personality of the characters are introduced is through when they are talking to someone about something Tragic. Negative Comments - Sometimes the music is recycled and kinda kills the mood sometimes when there is something serious going on, I know there were limitations to the music, but when one piece of music is playing it can kill what is going on in the scene. For each episode i think a change in music would have been a good choice to make the flow a little better. The First episode of the game was the longest and made the other two feel like they were rushed and short in order to finish them on time, I feel like there could have been things put in the middle of those episodes to make them longer. When the last episode finished i thought in my head "Damn That was short". considering the first one was the longest. In the future i would say make all of the episodes the same length so it feels like there is nothing missing. Some of the changes to the character that were done in photoshop were done a little roughly and were not polished very well. Overall I think that this game was very enjoyable because of how it flowed, the game always threw curve balls at me keeping me interested in the story. If some of the changes were applied as i said the game would be a really well polished game. This game is a good game.
What a deceiving game and such a disappointment. Honestly, I liked nearly everything about this game apart from being tricked. People, before buying the game know that IT IS NOT FINISHED. And even if the dev eventually finish it, I'm not even sure that we wouldn't need to pay once or twice more to get the end of it. As it is now, it is clearly not worth the cost unlike what they tell you in the demo version. I felt like refunding it but in the end I didn't, not because I spent more than 2 hours playing (I spent a little more time on it after making my mind to get all medals) but just because I'm still hoping for the end to come. But I'd like to insist on something, this is not what I spent money for. I didn't buy demo ver.2, I thought that I was buying a finished game, which is not. The description says "a week", I haven't been through half of it. We're collecting items for further use but... we end up having no use of them since nothing happens. By the way, the fact that it is not clearly stated on the purchasing page is a huge fault. So, now that it is settled down. Let's talk about the game itself. This is a visual novel made on visual novel maker and it's a pretty good job. The art is far better than what I expected, some characters are clearly better-made than others but the difference is not that bothering. Musics are overall ok, some of them being clearly worse than others but wow, the sounds... Every time a character is acting a bit fiercely, every time something happens, even for no reason, there is this sound of someone smacking something/an angry kid pushing wide open a door, and as much as it doesn't make sense to put this sound for nearly everything, it starts to really get on your nerves at some point. Good point is the maniacal laugh of the witch which I enjoyed hearing a lot. The game is often breaking the fourth wall, like really often, it's cute/funny BUT write what the boss is saying in a bigger policy because I just burnt my eyes trying to read it (you can use the log option otherwise but it's bothering to have to go out of your way to read your visual novel). On the technical part, the skip option is not very good since it disables itself after every screen and it is only available when the dialog box is showing, knowing that new scenes often start with inner thoughts or narration and that there are not any dialog box for these... On the contrary, it doesn't disable itself when reaching a part you've never read about. Every story doesn't have the same length (1>2>3) and to be honest my favourite one is the second. Unlike the others, the second one doesn't bring anything to the big picture but it's just because I really liked the character Rex/Rox. About the story themselves, I noticed some inconsistencies : 1) How is the main character supposed to drive properly when he is obviously not in age for that ? I mean, ok, maybe he trained with his mother or got some courses but someone who is learning to drive couldn't properly drive a car in the night for hours on dozens of kilometers. 2) Even when you're in Japan, not any character has a japanese name. 3) Are you seriously telling me that a high schooler who happens to miraculously be working at the hospital would be able to remove safely a tumor from a little girl ? And are you seriously telling me that the said high schooler did all of this on a random bed, without the appropriate tools and that everything worked out fine ? Finally are you seriously telling me that the said little girl will be able to stand, walk, fight and jump out of a window a few hours after her operation ? Last complain : Why didn't you release a full story and ask for support or anything if we wanted the two others instead of releasing the "prologue" of every story and let everything unfinished and so ♥♥♥♥♥♥♥♥ frustrating ?
-This is my first time playing a visual novel in a long time. I want to try and avoid spoiling the game so I will keep it breif.- I have played Deathdays End and I must say it is a gem in the making. The art style and the characters brought the game to life for me but I feel as if it could have built more character development between important characters. The music throughout some of the scenes was very off putting sometimes. Like I could be in a very horrifying situation and a happy go lucky song could play to throw off the scene. (Which gave me Doki Doki Literature club type of feeling). Episode 1 was without a very long episode but it really provided the atmosphere for the rest of the episodes. However for me personally Episode 2 was my favorite! This game has a ton of potential but the ending explained alot of the reasons why it wasn't that long. For newcomers to visual novels I would recommend this.
I really love this game. It peaked my interest, and I'm curious to find out the rest of the game's story!
I really liked the potential for this game. I thought the story really started out interesting, even if it was a little bit slow moving. It is very incomplete though, and its been about a year and a half now since I played it and it has seen no update since then. I do not recommend it solely for the reason that it is probably not going anywhere.
I recommend this visual novel, but take into consideration that this VN is also much shorter than most. Just a casual-ish review. You play as three different main characters throughout three story volumes, with the first volume being the longest and serving as the introduction to the main story. Although the game as a whole is relatively short, there are choices to be made in each volume, as well as some grim and rather shocking moments to be uncovered as you read along. As implied by the developer, this is a teaser "demo" for a possible continuation of the story. All of that being said, if you're fine with the story being short and are still interested in giving it a try, I would recommend it. The rest of this review will just be my personal comments, so there's no need to read beyond this point unless you're curious. Personal Comments: If there is a continuation to this game, these comments are directed towards that subject. -I liked the implementation of an "inventory" in certain segments of the game, although it didn't see a whole lot of use throughout. If there were certain choices that were locked behind the inventory system, I believe that would have improved the experience, and could be considered for the "sequel." For example, if the character comes across a room that leads to a separate ending, have it be locked behind the requirement of obtaining an item beforehand, such as a key. Using the item would allow access to an alternate ending or the alternate fate of a character that also makes the inventory system have more significant impact on the story. Another option is to add additional choices in certain conflicts or fight scenes, where having or not having an item can make the outcome better or worse for the character(s) involved. -Rex and his split-personality are sometimes difficult to tell apart, especially at the beginning in their respective introductions. The main physical difference is their eye color, but without telling the reader that, it took me some time to realize it myself. Maybe making this more obvious would help in the future. -The implementation of medals to be earned depending on what choices you make in the game is nice, although if possible, transforming this into Steam achievements of the same category would make it even nicer, just to stand out and be more noticeable without having to view them ingame. That's about it for my comments. To anyone that read this far, thank you. And to anyone that's interested in trying out the game, I hope you enjoy it.
Suspension of disbelief can only go so far in regards to the suspension of a little girls body. There was no actual foreshadowing which is sort of essential in games like these? Ladders are pretty common in supply closets which are also decently often in or connected to a bathroom, so that being used as an excuse is kinda stupid. Also, when going to start the second episode there is only reference to male or female titles, no nonbinary; this makes me feel excluded and as if the creator tried to make it seem inclusive but failed horribly. not worth the cents I paid.
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