
From the beginning of her service in the World Safety Secret Organization Alice showed herself as a brave and very capable agent. In a few years she completed tasks of the highest difficulty on her own. However, this story had to be about one of them.
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Languages: English*, Ukrainian**languages with full audio support
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Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(I remember getting this a long time ago off of a giveaway. Was probably a gleam giveaway...) [h1]What kind of penalty would this game deserve?[/h1] Well, I remember a history with this one. Something about revoked keys after they were part of giveaways. Stories about how this game would also mysteriously appear in people's libraries. Weird stories...but most prominent are how the licenses were revoked from users. And there's only one person at the core...the lone developer behind the game. But...let's talk about the game itself, not the developer. [i]Death Penalty: Beginning[/i] takes us back to the days of Digital Homicide a former company that made awful games, mostly asset flips, and would sue its customers for posting libelous reviews about their games. Their games lacked save features, flipped purchased assets for a profit, and mostly focused on gameplay with horde attacks from enemies...this very formula you see here. Of course, you are presented an option screen from the beginning...after you figure out how to bypass the screen with a zombie that runs up and just stares past your camera (what I can only assume was supposed to be a title screen, but focused on the wrong area and without a prompt on how to proceed). You can edit your settings, but you cannot save these settings...you'll be locked in this screen until you force-close the game. This means, you're stuck with the default settings. The settings menu is a lie. You begin with a plane ride, that you can just bypass by pressing E. Then you're in a corridor walking straight...if you look back, you can see a clone of yourself. Then you wind up in the middle of a desert and have to seek refuge in a cave. There are several zombies in the cave and all this activity causes your performance to drop like a stone. If you make your way out of there alive, you are introduced to a vehicle and a shed before being told to have fun. You get into the vehicle and a short distance away, you see a literal pile of zombies the developer clearly wanted you to plow your vehicle into (and all that activity...get ready for severely crippled gameplay). After plowing into these zombies, you're told to go to far away area on the map, but you'll be out of gas long before this point...meaning a 10 minute run past zombies and giant spiders (you'll be fine. You can outrun them) to the next point before being told to go halfway back the way you just came...except you can't because there's now an invisible wall 1 minute from getting to the spot in question...thus technically ending the game due to not being able to continue. I managed to die in the cave once, but the problem was that afterwards, I shoot the zombies with my unlimited ammo (save for the infinite mandatory reloads) and somehow ended up recovering health as I killed the zombies. Clearly there are problems with the game design and conveying what the basics are to the player. Now we get to the graphics and sound. The graphics...are bad. I mean, they seem decent, but as your machine is forced to render all objects, the map, and all activity you see, you can expect the performance to suck...especially since the option of being able to change these settings is an outright lie. As for the sound...the zombie groans suck, the gunfire is basic, and the voice actors are abysmal...especially since they're drowned out by the loud music...which seems to be the only good thing for the ears, but man does it get repetitive. Not just that, but it just doesn't set the mood of whatever you're doing. I mean really...you're a girl in the desert (or cave) fighting off zombies and giant spiders to poor performance lag to what I'm guessing is punk rock music. I'd forgive that...if the music was quieter than the other audio AND fit the mood of the missions. Of course, we come to the rating and my own personal opinion on this. Is [i]Death Penalty: Beginning[/i] worth playing? No. It isn't, but I don't completely regret playing it. I now get to see what kind of product it is with my own eyes. I remember invisible walls being a problem in another game like [i]GASP[/i] and while this game is similar to that in that flaw alone, the rest of this game is (intentional or not) homage to Digital Homicide in quality and scope. I would only recommend playing this for 3 reasons: To punish someone (or yourself), to understand poor game design before implementing good game design (learn from other devs failures), or if you simply have nothing better to do. Fortunately, this game is removed from stores and cannot be obtainable anymore. If it were obtainable, however, I would say it would not be worth any price other than free. 0.01 / 10 If this was only the beginning, I fear what the rest of it would have been like.
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Modeled estimate over time.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常烂的TPS游戏 上手让你开架除了飞行外什么都作不了的飞机 开到终点后又换了个只能一直往前走的人 再然后就莫名其妙被传送到了一个空地,搞的你一愣一愣的 进了洞后终于明白这游戏到底是作什么的——让你用一把非常烂的枪去杀一些弱智的僵尸 非常糟糕的射击手感,近7G的文件,完全不知道到底是什么屎构成的,怪不得游戏都下架了,
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
Player Bases. ☐ Kids. ☑ Everyone. ☐ Mature. ☐ Casual Players. ☐ Pro players. Graphics. ☐ Potato. ☐ Really Bad. ☑ Bad. ☐ OK. ☐ Good. ☐ Beautiful. ☐ Masterpiece. Price. ☐ Full Price. ☐ Wait For Sale. ☐ Refund It If You Can. ☑ Don't Buy It. ☐ Free. Requirements. ☐ Minimum. ☐ Medium. ☑ Fast. ☐ High End. ☐ Super Computer. Difficulty. ☑ Easy. ☐ Medium. ☐ Hard. ☐ Very Hard. ☐ Death March. ☐ Dark Souls. Game length. ☑ Really Short. ( 0 - 2 hours) ☐ Short. ( 2 - 8 hours) ☐ Medium. ( 8 - 16 hours) ☐ Long. ( 16+ hours) ☐ Endless. Story. ☐ It Doesn't Have One. ☑ Horrible. ☐ Ok. ☐ Average. ☐ Good. ☐ Fantastic. Cinematic/Art. ☐ It Doesn't Have. ☑ Horrible. ☐ Ok. ☐ Average. ☐ Good. ☐ Like Watching A Movie. Music/Sound. ☑ Horrible. ☐ Decent. ☐ Average. ☐ Good. ☐ Amazing. Gameplay. ☑ Terrible. ☐ Ok. ☐ Average. ☐ Good. ☐ Fantastic. Bugs. ☑ Game Itself Is One Big BUG. ☐ Game Breaking Bugs. ☐ Lots of bugs. ☐ Few Bugs. ☐ Nothing. Others. Multiplayer: ☐ Singleplayer: ☑ Final Score: 0/10 Don't even think about it.
My full thoughts on the game can be summarized here, if you feel your eyes aren't down for reading: https://www.youtube.com/watch?v=mTnWP0n5MEk Death Penalty: Beginning is a, "one man operation," released in January of 2017. As with most games seemingly grandfathered in from the now defunct Steam Greenlight, Death Penalty is an asset flip, using mostly pre-bought models, environments and animations to form it's game. The gameplay is far less than titilating; essentially a, "run from point A to point b," event with some minor vehicle driving and minimal combat. However, the game is riddled with a multitude of bugs, such as missing executables and REFUSING TO BE INSTALLED TO MY PERSONAL COMPUTER. After finally managing to bring it to a working state, this game is not optimized for run on any level of PC, and has massive graphical and technical issues. As with similar games, this would be an open and shut case; another Asset Flop on Steam and the story ends. However, that is not where the story ends. After being denied Trading Card Functionality, VI Games LLC (whether connected to that event or otherwise) began to revoke game keys they had given away to 3rd parties, totalling up to at least FOUR HUNDRED THOUSAND by their count, no matter whether or not those keys had been paid for by the consumer. Despite public outcry, the Dev has remained silent on all of their social media platforms. In this critic's own opinion: STAY AWAY FROM ALL FUTURE VI GAMES LLC productions, or their other sockpuppet account, "Vi Games." For their, 'first game,' Death Penalty: Beginning is a technical fraud and failure, and how the studio has handled themselves is nothing short of a full PR disaster; disgusting and disgraceful in all manners of the word. There is no level of disdain I could express for the callous mishandling of such a PR disaster for an ultimately meaningless game that didn't even manage to crawl from the womb of original thought. AVOID AT ALL COST.
Like many other players have stated in the reviews, I too, had my key revoked AND my Steam review was removed. So, here I am again, trying to recall what I had written for this asset flip garbage years ago ... the text has a lot of grammar errors, and the story starts off as you playing a character whose plane crash and us stuck exploring a dessert. The voice lines aren't bad, but it's obvious they're not native English speakers. The BGM is very random, and doesn't really fit? We're blasted with pop rock music throughout most of the game, it feels like I'm playing the game in some teenage boy's room. I'd much prefer more atmospheric audio like desert sands shifting when in the desert, or droplets and hollow echoes in the cave for a better effect. Same crappy gameplay as the first time I had played it. Don't waste your time trying out Death Penalty: Beginning.
У цього шматка лайна лише одна перевага серед усiх зомбi-шутерiв. Тут можна обрати українську мову та насолоджуватись її солов'їною красою. 2/10
Графика хорошая. Ну и всё. Освещение плохое, очередная игра против зомби, управление не очень. Меню лагает (курсор указывает не туда, куда хочешь), музыкальное сопровождение накладывается друг на друга и даже громче голоса персонажей. . Единственное что прикольно - это вы можете сделать украинский язык и смеяться над репликами героев.
[h1]You can't buy this game on Steam anymore.[/h1] And very well, because this "game" has little to do with games. There is no need to write about it. Death penalty: Beginning is what you would never want to play. Half an hour is the time I've spent playing this thing. This "game" is not optimized, we don't know what the purpose of our journey is. The only thing you might like is the background songs, which are ok. Generally I don't recommend playing this game to anyone who has this game in their library. [b] ✔️Music ❌Poor optimisation ❌No purpose ❌Many bugs [b][u]Rating: 1.5/10[/u][/b] [i][h1][url=https://store.steampowered.com/curator/34408584/]Follow my curator for more reviews[/url][/h1][/i][b] ATTENTION! Please note that this is only my evaluation and opinion of the game. If you do not agree with it or think that the game deserves a higher or lower rating, please leave a comment and I will be happy to respond.[/b]
It was removed once from account. Came back later. Tried the game actually. I just don't know why this game bringed back to life. Should stay in dead state. Just don't see the point why this game exist.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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