
Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.
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Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Reviewing in early access 2025 with a roadmap indicating a massive overhaul incoming in 2026. Very solid horde survival roguelite. the game definitely forces you to position yourself well and use dashes in reaction to enemy attacks. this is NOT an AFK pixel vomit simulator. this is (fairly) challenging for the genre. you would likely find it difficult to go afk for any duration even near the end of runs. bosses especially demand your attention and can even feel unfair if you are not in tune with dash reactions. All that said, again (fairly) challenging for the genre. there are 3 separate biomes with varied enemies that keep you engaged with the game. runs are 20 minutes long with 3 bosses encounters (forced) at specific intervals. vertical progression within runs is through a god blessing system similar to hades. there are nuances with the system and balance across the board feels pretty good but could use some tuning. most of the elemental themed gods/goddesses feel on brand with their identity and provide meaningful bonuses. There are not too many cross-synergies between gods, for better or worse. your meta progression is a talent tree for each of the classes and equipment. you unlock talent points up to a maximum of 36 by killing bosses in the runs. while the talent trees do have some filler, generic portions, there are also PLENTY of meaningfully unique talents that change how you (would want) to play the class. Equipment is dropped during the runs with a mix of rarity tiers and level tiers as you progress through the biomes. most of the equipment stats are randomized but there are 'unique' equipment drops with special hard coded affixes as well. there is a lot going on with this title and the developer is still working on it. as of this writing, you could probably blow through the fundamental experience in about 3-4 hours, but otherwise up to 20 hours if you want to flesh out each of the unique classes and run through the hard mode biomes. from there, the sky is the limit if you want to really grind out equipment drops or something, but ill just patiently wait for big content drops personally.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so cute
hades + vampire survivors, some diablo vibes too. oh yes.
Très bien
괜찮은 게임인데... 번들로 받은 게임인데.. 개발자가 자네
Excellent base to build off of. Really looking forward to the future of the game.
Really fun to play, keep up the good work bro
Sooooooooooooooo fun.... totally recommend it.
This game has so much potential. I cruised through all 13 hours enjoying each second of every run. I am really hoping the devs continue to grow this game because I'm left wanting more.
Muy adictivo las primeras 3 o 4 horas. Lamentablemente despues se termina volviendo repetitivo; la falta de progresión de los items, el cappeo que le meten en 36/36 a tu arbol de habilidades terminan aburriendo. Ojalá actualicen estas cuestiones en un futuro.
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