
In this 2D, short narrative-based game, you assume the role of the Grim Reaper... on an office job. Your job is to decide which people are going to live or die. The consequences of your choices are yours to bear, while the mystery of your incarnation awaits revelation!
Modeled estimate, not a reported figure. How we estimate →
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About
In this small Indie, short narrative-based game, you take the role of the Grim Reaper... on an office job. Your job is to decide which people are going to live or die. Your choices will affect the world around you. Keep the chaos away or foil plots to destroy the world and rise through the ranks of Reapers all the way up to MIDDLE-MANAGEMENT, wow!
Death and Taxes is a game in the vein of narrative-based indie titles, such as "Papers, Please", "Reigns", "Beholder" and "Animal Inspector", to name a few. The consequences of your choices are yours to bear, while the mystery of your incarnation awaits revelation!
Have a.. totally normal.. office job
Talk to your boss
Get monies
Buy stuff from Mortimer’s Plunder Emporium(?)
Decorate your desk
Do some paperwork
Pet the cat??
Stare in the mirror and talk to yourself
Don’t let the existential dread set in
DONT LET IT SET IN (ONLY THE FATE OF HUMANKIND IS IN YOUR HANDS, IT'S 100% OK)
Listen to that one really catchy tune in the elevator
Features:
Meaningful choices
Branching storyline with multiple [SECRET] endings
Make-Your-Own-Grim-Reaper!
Fully voiced NPCs
Original Soundtrack
Original artwork featuring watercolour graphics
Dialogue options
Upgrade shop
Twitch integration!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 78 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
neat game that makes you think about your choices more than most other games that try to do something like this. 8/10
E eu achava minha vida de CLT complicada
好玩
游戏看着评分很高,宣称什么班味官僚主义,实际玩起来没有什么挣扎或思辨,很快就因为我只按自己的意愿杀人而被开除了,其他结局我甚至懒得探索。中国有一部很有名的电视剧叫《第八号当铺》,这才给我死神感。 The game boasts high ratings and markets itself as a sharp satire of bureaucratic drudgery and red tape, yet there’s little genuine inner conflict or philosophical depth to its gameplay. I got fired almost immediately just for ordering executions based solely on my own whims, and I can’t even be bothered to unlock its other endings.
fate said "where are my papers, please" 10/10
The concept of the game is quite unique and attention grabing. However, i waited for it to include more information of the dead and not just the same old 6 to 10 lines that resumes a person. Plus, the story within is not enough to distract your attention from the repetitive pattern of the game. I do have to say that each story is visibly worked on and not just a random story to get it done. Maybe in another version of the game, it has the chance to solve the repetitiveness.
У игры хорошая рисовка, потешные диалоги и приятный ост. Ещë мне нравится, что наш жнец помнит то, что уже было в других прохождениях + сохраняются полученные ранее предметы. Однако мне не хватило диалогов с другими персонажами (потому что ты ходишь говорить с ними только в "выходные"), а получить хороший конец (даже со всеми купленными приблудами) не так просто, и попросту надоедает в какой-то момент делать одно и тоже. В целом есть небольшой упущенный потенциал.
oyunun hikeye tarafı çok ilginç,acaba seçimlerim gerçekten bir işe yarıyormu yoksa bana soylenenimi yapıyorum diye kendinizi sorkuluyorsunuz,kediye kızarken kedinin doğru olanı yaptığını örenmesi değişik(kaderi en başından beri sevmemiştim zaten).
世界上只有两件事是不可避免的,是死亡和赋税。最现实的答案。 是糖与香料。或许代表了什么人类自己也无法言说的非功利追求。 是彩虹和狗狗!意识流进阶了。快乐与多巴胺才是最高追求。 是鲜血与勇气!意识流被激进又热血的悲剧式英雄主义击倒了。 是哔哔与叭叭。。。世界或许荒诞到只由代码组成,那么还有什么东西重要到需要被认知为不可避免呢。 这或许比向导明确还提前告知你是性格测试的性格测试更像一个性格测试。 但是我最开始选的时候呢,看到让我接谚语就慌张地找正确答案,这几个选项自然而然成了自动排除的错误。 看来只做对的选择或许是错的。
Complicated plot that I had to research after finishing the game, which is a good thing. But I still don't quite understand it, which I also think is a good thing? However the gameplay is a bit dull and replayability is not enjoyable. It doesn't make you feel like you have any impact on moral decisions.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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