
Dead Forest is a first person mystical thriller. The game take place in the protagonist’s dream. Every time the main hero has the same dream in which he sees a mysterious dark forest. But this time it's different ...
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
They forgot to include a game in their game.
wow this is so hard, i can't find any trainer of this///
Esse jogo é feito apenas sob a visão do desenvolvedor, referente ao que você está passando em um momento da sua vida: as trevas. Andar por aí sem rumo, com pensamentos cheios e tendências até de suicídio, ou querer estar em um lugar onde ninguém se preocupa com você, e você pode apenas sair por aí, sem um objetivo claro e definido. É esse o meu momento atual. Recomendo colocar um fone de ouvido, escolher uma música que reflita sua alma — no meu caso, antihoney - Siren — e sair andando pelo jogo. Se você está na luz, feliz e realizado, esse game não é pra você. Mas se procura um leve preenchimento para esse vazio que pode ter vindo de uma desilusão amorosa, perda de parente ou amigo, fim de relação, emprego etc., jogue. Eu recomendo para todos que buscam a luz num período de trevas. Obrigado ao dev por esse game. Espero, um dia, quando partir, poder andar por um lugar assim antes de ir para o inferno. English This game is made purely from the developer's perspective, reflecting what you might be going through in a moment of your life: the darkness. Wandering aimlessly, with a mind full of heavy thoughts — even suicidal tendencies — or just wishing to be in a place where no one cares about you, where you can simply walk without a clear or defined purpose. This is my current moment. I recommend putting on headphones, playing a song that reflects your soul — in my case, antihoney - Siren — and walking through the game. If you're in the light, happy and fulfilled, this game is not for you. But if you're searching for a bit of comfort in the emptiness that may have come from a heartbreak, the loss of a loved one, the end of a relationship, a job, etc., then play it. I recommend it to anyone seeking light during a time of darkness. Thank you to the dev for this game. I hope that, one day, when I pass on, I’ll get to walk through a place like this before going to hell.
1. Ambiente: Das Spiel schafft eine mystische Ambiente mit dem Wald und den Nebelschwaden. Gut rendern manche Äste erst wenige Meter vor dir rein, sonst wäre es doch noch Horrormässig. 2. Map: Die Map ist ein grosser, flacher Teller der von einer optischen Wand von dichtem Wald umgeben ist. Diese Wand ist jedoch gleich einer Fata Morgana, läuft man durch, erkannt man dahinter, dass die Welt (mindestens Ingame) eine Scheibe ist. 3. Sound: ein Loop von ca 1min mit 2 mal Krähenschreien und sanftem Hintergrundrauschen. 4. Gameplay: das Spiel hat dank WASD steuerung und Blick mit Mausbewegung eine sehr intuitive Steuerung. Auf Dinge wie Ducken, Springe, Laufen/ Sprinten wurde bewusst verzichtet um die Einfachheit zu erhalten. 5. Menü: Das Menü bietet eine Vielzahl an Grafikoptionen (mindestens in der Auflösung) an, gut gehört das Menü zum Spielerlebnis dazu. Bei jedem Neustart darf man nämlich seine Einstellungen neu machen. Fazit: nach 10 min Headbobbing und langsamen rumlaufen hat man alle Fünf "Questitems" gefunden und nicht mal die Achievements dazu funktionieren. -> Für eins zwei Screenshots ganz hübsch aber mehr auch nicht. Spoiler: [spoiler]das Spiel endet, wenn du beim gehen abwechselnd von blauem und lilanem Blitz geblendet wirst, gleich darauf siehst du nicht mal mehr die Menüpunkte um das Spiel zu beenden. [/spoiler]
Bardzo fajna gra mi sie tam podoba hehe cos w moim stylu hehe
Esforzate mas para la prox por que esto es un ASCO
I've had this in my library for awhile. I finally got around to playing it today. The premise is fairly simple- find five Bibles scattered across the map. Controls are limited to moving and moving the camera. This is a short game (only took me eleven minutes to find the books), so I wasn't expecting too much. Still, this game disappointed me. The game tries to create a creepy atmosphere, instead of throwing jumpscares at the player. It sort of works, in certain areas. By that, I mean there was one building that actually seemed spooky. The sound is incredibly repetitive. Gameplay is similarly repetitive. Walk around until you find the glowing book, then walk over it. Rinse and repeat until you have all five. There's no puzzles, no threats, no real difficulty at all. It's bland. The most frustrating part of my experience with the game is that the achievements did not unlock. There are five achievements, one for finding each Bible. Despite finding all five, nothing happened. If I had to explain the game to a friend, I'd put it like this: this is a game that feels almost like a Slenderman copy that tries so hard not to be a copy that it winds up as just a walking simulator.
bu ne ya 10 dakikada bitti ve hiçbir şey çıkmıyor karşınıza sadece yürüyorsunuz ve kitap topluyorsunuz . aslında 10 dakikada bittiği için şükretmeliyim.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Solar System | $575.4 | 55 | 44% | $0.69 |
| Super Clown: Lost Diamonds | $575.4 | 66 | 77% | $0.69 |
| IN THE BUILDING: CATS 2 | $577.4 | 75 | 84% | $1.99 |
| The Sperminator: Rescuing Tzar Vlad | $574.7 | 55 | 76% | $0.62 |
| The Sun Never Sets | $578.8 | 53 | 51% | $0.54 |
| Gabenwood 2: 99 Hidden Euros | $579 | 77 | 96% | $0.49 |