
Fight for your life in the INDIE SCI-FI FPS game fit for both casual and hard-core gamers with a passion for hunting down hordes of zombies. Prepare yourselves for the incoming nightmare!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Простенький шутер для смартфонов портированный на ПК. Пару часов убить можно. Игра уровня KREED (убийцы DOOM 3). Пройдено 09.05.2026
A pulse-pounding sci-fi horror shooter that masterfully blends tense atmosphere with slick, satisfying gunplay. The claustrophobic corridors, eerie ambient sounds, and grotesque undead enemies create an unrelenting sense of dread, while the upgrade system and weapon customization offer deep tactical variety. Stunning visuals for its platform and a cinematic narrative that keeps you hooked from start to finish-this is survival horror done right. 🚀💀
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $377.5K | 781 | 84% | $17.99 | |
| $377.3K | 1.1K | 90% | $20.99 | |
| $377.3K | 681 | 84% | $19.99 | |
| $377.6K | 2K | 87% | $9.99 | |
| $377.2K | 353 | 84% | $29.99 | |
| $377.1K | 967 | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 13.7K | 71% | $19.99 | |
| $2.3M | 9.1K | 86% | $9.99 | |
| $367 | 20 | 35% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 10K | 95% | Free |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Czech, Hungarian, Russian*languages with full audio support
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Man that was just terrible. It feels like a mobile game at times with the menu layout and rare collectable currency needed for the OP items. Feels stiff when moving and janky when aiming. Outdated even for its time.
Dead Effect is a half-hearted stab at making Doom 3 but with what feels like 10% of the budget, and it was clearly a mobile game first. It functions okay, but you'll need to map your own buttons via the in game option if you want to use a controller. Kind of a nuisance, but honestly it's nice that they added the option for their PC port. The gameplay is fine, up to a point where it became unbearable for me. There are zombies who throw grenades at you, or can run towards you and blow themselves up, either one can easily be an instakill even if you're at full health. If you die your options are to restart the level which could waste up to half an hour of your time or pay out a very large sum of in game cash. On the level I died at right near the end when those grenade guys were introduced, it was about one third of all the cash I'd collected in that level. Fortunately I still had enough to buy the weapon I was saving up for, although barely. I would be very surprised if this wasn't done to squeeze microtransactions into the mobile version, it really feels like that was the entire point of such a punishing death system. The writing is terrible, from what little I could tell. I mostly skipped the text logs, but I did read one because I noticed my character's name was said. An NPC was talking to the male playable character about her, and said that she was a lab rat from childhood and probably all implants - except her boobs. "one piece of real woman left" was an actual quote. Unreal. Anyway, I don't recommend this unless it's completely free or you can get it for a dollar or two, and even then would only suggest people who are really desperate for a first person zombie shooter. I had fun for almost two hours then idled it to get my trading cards.
Приколдесный порт мобилки на пк. Если вам нужно посадить ребёнка за комп то хороший вариант.
I was expecting to have a little bit of fun with this one, but sadly that wasn't the case. The story is the same "we wanted to make people that wouldn't get tired, so we made zombies" cliche that's in every game. The way the character moves feels stiff and playing with a controller is doable, but it feels odd. I got bored real quick. Also the character can't jump? If you get surrounded by crawlers then you're in trouble. That's the bad stuff. The good stuff is that you CAN play with a controller, and I didn't have a single lag spike or crash. The art style looks good too. I'd give this game a 4/10.
we need chinese, we need chinese, we need chinese. 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
Dead Effect clearly draws inspiration from Dead Space, while still managing to establish some identity. Despite its origins as a mobile title, the game delivers surprisingly well. The environmental design works well. The ship is dark and oppressive without becoming frustrating, striking a good balance between immersion and visibility. Combined with decent ambient audio and sound design, the game succeeds at creating a sense of unease. Enemy encounters also contribute heavily to this. Zombies are as dangerous as you expect Zombies to be and they act the way you would expect from Zombies, the game introduces them frequently enough that you rarely feels safe. The story is gradually uncovered through tablets with logs scattered across the ship. Piecing together events after awakening late into the disaster gives the setting a stronger sense of mystery and collapse. That said, the game is not without flaws. The voice acting itself is acceptable, but the audio mixing is problematic. Character dialogue is often so quiet that it is barely audible, even when the overall sound quality is otherwise decent. Some mission challenges ( Achievements) also rely on strict time limits, which can feel restrictive in a game that otherwise encourages exploration and slower pacing. There are also a few details that feel somewhat awkward, such as the extremely fast decomposition of enemy bodies after death. While it can be rationalized as part of the infection affecting the ship, it still stands out. Overall, Dead Effect is a stronger experience than many might expect from a mobile port. While it lacks the polish of larger-budget horror titles, it offers solid atmosphere, competent gameplay, and enough tension to remain engaging from beginning to end. Gameplay: https://www.youtube.com/watch?v=ZWpkSEoRSrA
Whelp, pretty much exactly what it seems. Mediocre, bland, uninventive, tired, cringey. Kinda game that you wish you hadn't spent money on.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.