
Step into the world of divine horror in Dead by Daylight's first community-created Chapter: Chorus of Sin. Play as The Judgment, a divine Killer sent to cleanse the world in flame, and Aurora Stardotter, a resolute Survivor leading her people out of the ashes.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #58, worst PL #98 · 13 markets collected
US · last 30 days
About
Step into the world of divine horror in Dead by Daylight's first community-created Chapter: Chorus of Sin. Play as The Judgment, a divine Killer sent to cleanse the world in flame, and Aurora Stardotter, a resolute Survivor leading her people out of the ashes.
Dead by Daylight: Chorus of Sin
Violent destruction guided by divine purpose. Scientific reason tempered by unshakable faith. The vengeful meets the virtuous in Dead by Daylight: Chorus of Sin, an original Chapter featuring a new Killer, The Judgment, and a new Survivor, Aurora Stardotter.
The Judgment
A member of the Celestial Echelon, The Judgment metes out divine punishment throughout the cosmos. When the people of Terra Primus aspired to godhood, The Judgment answered their sins with fiery retribution, razing their cities to the ground with pillars of divine light. So began a decades-long apocalypse that turned their paradise into a wasteland.
POWER: DIVINE LIGHT
Channel a pillar of Divine Light that injures Survivors and applies Heresy.
KILLER EFFECT: HERESY
Survivors gain Heresy when hit by Divine Light or by taunting The Judgment. Heretics suffer from special Skill Checks when repairing Generators, regressing their progress when the Great Skill Check zone is missed.
KILLER SUB-REALM: EXILE
Instead of using a Hook, downed Heretics may instead be banished to Exile, where they must avoid dangerous Seeds of Punishment or risk speeding up their demise. While there are Heretics in Exile, The Judgment will become Zealous, empowering Divine Light.
If a Heretic has two Hook states when they are downed, The Judgment may choose to kill them instead of sending them to Exile.
KILLER OBJECT: SHRINES OF JUDGMENT
Shrines of Judgment will spawn throughout the Trial. Survivors may Repent at these Shrines to cleanse themselves of their Heresy or use them to Liberate any Heretics trapped in Exile.
The Judgment’s Perks
Hex: Under Your Thumb: The first time a Survivor gains a Hook state, ignite a Dull Totem that limits their Haste.
Lay Waste: Whenever you damage a Generator, it will regress faster the further it has been repaired.
Celestial Witness: Briefly reveal your Obsession's aura when they are at a distance.
Aurora Stardotter
A member of the Searchers, Aurora was meant to be executed with her brethren in Ultracapitalis. But when The Judgment unleashed its fury on Terra Primus, Aurora escaped into the chaos, using her gift of star-reading to lead others to safety. As the Judgment returned time and time again to cleanse the world further, Aurora met with it to plead the plight of her people, only to find herself cast into the depths of Exile instead. It was only by the grace of a group of survivors that she was liberated into a world of endless fog.
Aurora Stardotter's Perks
Fruits of Your Labor: Accumulate tokens for each completed Generator. Finishing a Generator's repairs briefly grants you Haste and increases your accumulated healing for each token you possess.
Salvation's Cry: While being chased by the Killer, both of your auras will be briefly revealed to fellow Survivors. Your teammates' auras will be visible to you in turn.
Boon: Steadfast: Create a Boon Totem that causes Generators in range to regress slower and be repaired faster.
Exclusive Chapter Cosmetics
The Chorus of Sin Chapter includes an exclusive cosmetic for both characters: The Judgment's Peridot Incarnation and Aurora's Fate's Chosen. These are only available as part of the DLC and cannot be purchased separately.


Engagement
Reviews
Themes across 310 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Понерфили и так сложного мана. Урезав дистанцию луча в 3 раза. Все сурвам как говорится. Кто-то говорил, что будут нерфить перки, но продолжают дальше ломать убийц. Ах да, мало того что вы занерфили мана, так еще и сделали это в крысу,даже без патчка)
Oyuna gelmiş en zevkli karakter özelik kulanımı zor olsada az bi antremanla ve deneyimle oturduğunuz yerden rakipleri indirebileceğiniz bir karaktere dönüşüyor öneriyorum
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Thai, Traditional Chinese, Japanese*, Korean +3 more
Hours played at review time, across 310 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty good job so far
This DLC is fun, most people leaving downvotes are just following the masses and not having their own opinion.
unplayble ♥♥♥♥
nah, the nerfs are okay. judgment is still a strong killer, and it rewards good play.
The content of this chapter from a visual standpoint is superb, both characters have very unique designs with some cool launch skins and intriguing lore to match. The bios and world they've been plucked from seem very interesting and I can't wait to learn more. HOWEVER, there is a big pain point that caused me to write this review. The balance of the killer (The Judgement) from PTB to Live has been super questionable. BHVR stated that long range shots with this killer was 'very overpowered' and that countering it was difficult. Bafflingly, the example they chose to add to this is streamers being unable to interact with their chat to their full capacity as they have to focus on the game. This is silly on so many levels ;- 1. Streamers don't make up the majority of the playerbase so making an informed balance decision around THEM specifically is ridiculous. 2. The power already had a DIRECTIONAL audio queue that played map wide to let survivors know the killer was charging and aiming the power. 3. A simple side step is all that's needed to avoid the projectile, it's very slim compared to some others. 4. You should be focusing on the game to some degree, even if you are interacting with chat. If you're being hit by a projectile due to lack of focus that's on the player, NOT the killer balance. 5. IT'S A GIANT BEAM OF LIGHT CAREENING TOWARDS YOU FROM THE HEAVENS, EVEN A BLIND PERSON WOULD STRUGGLE TO MISS IT! BHVR decided that a directional audio queue coinciding with a VERY visible projectile wasn't enough and added further visual hud elements for survivors to let them know the projectile was coming ensuring that anyone who is LOOKING AT THEIR MONITOR will not be hit by it. As such, a very fun aspect of the power (going for long range shots) which was already risky and wasted a lot of time, was made completely unviable. They're currently holding back and monitoring the power to decide if the visual feedback should be added, but the fact it even crossed their minds along with the shoddy excuse for its implementation has led me to not recommend this chapter to others until a meaningful shift occurs in their balance philosophy.
Way too opressive when sniping with aura perks and really hard to play when using the power in a normal loop. Also not really fun to play against because it's always a gamble just like when playing as or against henry. Also when I see another person saying that the killer got nerfed because of streamers I'm going to crash out. The dev made a joke, you understand that?
大扑棱蛾子很好玩~
симулятор унижения, лайк
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9B | 129.9M | 87% | Free | |
| $2.2B | 9.8M | 82% | Free | |
| $2B | 48.7M | 86% | Free | |
| $1.7B | 32M | 89% | Free | |
| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $116.5K | 562 | 50% | $7.99 | |
| $116.5K | 426 | 64% | $12.99 | |
| $116.5K | 212 | 63% | $24.99 | |
| $116.5K | 327 | 93% | $19.99 | |
| $116.6K | 514 | 97% | $11.99 | |
| $116.4K | 218 | 86% | $14.99 |