
It has been -̷̯͙̔̈́-̴̱̽̓͝-̷̍̊̕͠ days without incident. Your investigation has brought you to an old metalworks factory, abandoned after a series of mysterious deaths. But something’s been growing in the quiet. A short first-person survival horror experience.
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About
Days Without Incident is a short, never-before-seen horror experience from We Create Stuff. This lost prototype from 2017 reveals the creative roots of In Sound Mind.
Take a nostalgia trip back to the 2010s: keep an eye on your health, make every bullet count, and solve intriguing puzzles as you navigate a haunted factory.
Working off no more than an old newspaper clipping, you've come to the town of Ebenflow to find the answers you've been hunting for. Its people live in the shadow of an awful tragedy; they may want to forget, but you've come to find the truth of what happened to the factory and its workers. Why doesn't anyone drink the water?
A Lost Prototype: Experience a previously-unreleased piece of horror history.
Noir-Drenched Mystery: Investigate an abandoned metalworks factory that’s plagued by sickness, whispers, and silence. Piece together the hidden truth, and what’s been left to fester…
The DNA of Indie Horror: An evolutionary milestone between Nightmare House: The Original Mod and In Sound Mind.
Designed to Linger: This survival horror experience is a short 45-60 minutes, sharp and unsettling.
Genres
Stats
Languages: English, French, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Hungarian, Turkish +2 more
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игруха так себе но большого монстра поджарил знатно
bir buçuk iki saatte biten bir oyun.beni sardı hem türkçesi var.
This whole game isn't OSHA compliant!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
хороший сурвайвал хоррор
пока ужас игры. игры 20-40 мин
I love a modern game being made with classic unity horror sensibilities, this game isn't really that scary but man is it fun and makes me smile.
Es war super! Das Monster am Ende war bissle nervig, da ich nicht direkt verstanden habe, was man tun muss. Aber ich liebe Nightmare House und dieses Game reiht sich dazu ein ;)
Eng: Play a game like this starting from 2020, and you'll feel the vibe of games from the good old 2015-2018 years. However, despite that, the game has some kind of potential. Yes, it's short. Yes, it's not scary. But it has its own uniqueness. Rus: Играй в такую игру, начиная с 2020 года, и ты почувствуешь атмосферу игр из славных старых времён 2015-2018 годов. Тем не менее, несмотря на это, у игры есть какой-то потенциал. Да, она короткая. Да, она не страшная. Но у неё есть своя уникальность.
Corto, Niente di che, ma carino. Un po' un trip, una trama debolina, ma comunque mi son bello che divertito
Short game, you can beat it in 40-60 minutes. I recommend completing it all at once, since there are just 2 points of automatic saving and you're never indicated when those take place. The game isn't 'scary' though the tone and ambient are nice. Controls feel like Half Life 2, so if you're familiar with them, you'll have no trouble. There's nothing else to say, really. Enjoyable.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.