
DAVE THE DIVER is a casual, singleplayer adventure RPG featuring deep-sea exploration and fishing during the day and sushi restaurant management at night. Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole.
Most likely between $48.2M and $136.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 96% | approximately $80.3M |
| Google Play | $7.99 | 91% | approximately $207.1K |
| PlayStation | $10.99 | 96% | — |
| Xbox | $19.99 | 94% | — |
| App Store |
Cheapest copy: ≈ $4.65 on Steam · Ukraine (−77%). Compare 36 prices in 15 markets →
Reviews
Themes across 3557 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Free |
| 85% |
| — |
| Epic | $19.99 | 98% | — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
喜欢
It is a fun game and absolute gem for a steamdeck. But if you expect just a "pixelart cozy subnautica" style of game like I did you will probably be disappointed. There is just too much content bloat, or rather mechanics bloat. You get introduced to mechanics that either will never come up again or just become chores that distract you from the meat and potatoes of the game - diving and exploring. The core gameplay loop drives the game - dive and then manage a restaurant where you use what you fished out. The sea people part of story gave you reason to go deeper, there are cute storylines with sea creatures and it all just works well together. Until you get to the bloat. Why do I need to suddenly do a dancing minigame (that I never return to) or farming (that just becomes another checklist thing to do before diving)? Can I just... not have these? Can I just dive and run a restaurant instead please? Can I not have to have 3 calls and 2 cutscenes between dives, the thing I play this game for? Why do I constantly feel like going through a tutorial? A relaxing game suddenly becomes stressful as you need to take care of chores like farming, check you emails and so on. And the story may suffer as a result as if I just have 20-30 minutes to play something, I just cannot pick DtD as I have no clue whether I am in for a dive or if I will have to go through 10 minutes of cutscenes and dialogues after it. The game is most fun when it just lets you dive in the blue hole. And I just wish there was a "non-story/endless" mode where all the aforementioned mechanics that are on top of the core gameplay loop are optional side activities.
太他妈好玩了
9/10
Playtime: ~54 hours Rating: Life-changing A memorable make-you-cry indie. Not your regular indie game. I cried 4 times while playing Dave the Diver... Let me tell you this.. I... enjoyed... every minute of the I spent playing. If I were the first human to make contact with extraterrestrial life the first thing I'd show to these beautiful beings is Dave the Diver.
每天下海抓鱼的五分钟是我一天最快乐的两小时
8分,确实是很不错的游戏,主角戴夫形象设计的好,和善可爱 23年刚发布的时候就有关注,还看老E玩过。亲自上手感觉物超所值,可以首发入 如果正常完成主线的话,游戏节奏非常紧凑,目不暇接,游戏设计的很不错,每次下水都有新东西 缺点就是让我感觉有点累,这也是为什么风评是 “ 玩了停不下来,停下来不想玩了 ” 整个流程鲨鱼是绝对的明星,基本上存在固定点位,前期三头鲨头,一份够5个人吃 鲛人村开启后,档案室里外各一只鲨鱼,拿着第一次升级过的死亡狙击枪,轻松地囤货全图鲨鱼 加上养殖的鲨鱼,基本上餐厅升级没卡过,10.20左右就铂金评级了 在现在优化过鲛人对话的情况下,鲛人村的体验也不算太糟糕,派的跑图任务好歹规模小 第一天村庄好感度就到了90,在去过禁库后,很快就解锁了饺子店和海底农场 进入冰河地图之后,开始研究赚钱 做成加上配料的菜品比只有名字的寿司贵好多,三星捕捉的出肉量也挺重要 总之,农场、养殖场、网枪、睡眠枪,全部都给我火热起来
挺好
Addicting game play loop, delicious recipes, funny story, and brutal ways to farm fish. What else would you want in a sushi store game that turns into saving the entire ocean? Also you are fat. 10/10
very good game