
What if there were virtual realms that exist just beyond our reach? What if an online game became the bridge? The worlds are changing rapidly, with each side vying for a position that will secure their realm's future. In the coming war, on which side do you stand?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
{ - Hikaye - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü 🔲 Oyunun Hikayesi Yok { - Oynanış - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Grafikler - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Oynama Süresi - } 🔲 100+ Saat 🔲 50 - 100 Saat 🔲 25 - 50 Saat 🔲 10 - 25 Saat ✅ 0 - 10 Saat 🔲 Belirli Bir Oynama Süresi Yok
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
I tried it a bit, but it doesn't feel any better than the previous game that I gave up on after a few attempts. I should've seen it coming, since the first game had about a 64% positive review rating, but this one only has 50%.
[h1]Reseña desenfrenada de \Data Hacker: Corruption\[/h1] [h2]Resumen[/h2] Para los valientes exploradores de mundos digitales en oferta, o para quienes simplemente tienen un poco de masoquismo gamer y les sobran unos pesos, presentamos “Data Hacker: Corruption”. Un juego que, a pesar de su atractivo y misterioso nombre, se las ingenia para dejarte con esa sensación de: “¿De verdad gasté tiempo de mi existencia en esto?”. [h2]Aspectos importantes e interesantes[/h2] Hablemos de la historia, que por momentos parece haber sido escrita en una tarde loca de café y galletas: es a ratos intrigueante. Digamos que los puntos álgidos del juego vienen de su intento de meterte en un mundo de piratería digital con sabor a RPG de saldo. El juego combina elementos de acción con estrategia de un modo que, curiosamente, a veces funciona. Aplausos por el esfuerzo, pero igual, no te prepares para una obra maestra. [h2]Aspectos por mejorar[/h2] Si tuviéramos más espacio podríamos hacer una novela con este apartado. La interfaz parece diseñada por alguien que pensó que más botones significan más diversión (spoiler: no es así). Y ni hablemos de los gráficos, que hacen que “retro” suene a eufemismo. Si buscas algo que presente un reto solo por la dificultad de entender qué pasa en la pantalla, este es tu juego. [h3]Tabla de sufrimientos y pequeñas victorias[/h3] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/text][th]Comentarios[/text][/tr] [tr][td]Jugabilidad[/td][td]5[/td][td]Es funcional, como un paraguas roto en tormenta.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Desafiante, más por los bugs que por la IA en sí.[/td][/tr] [tr][td]Contenido[/td][td]4[/td][td]Como un buffet de cosas medio crudas.[/td][/tr] [tr][td]Video / Gráficos[/td][td]3[/td][td]Una estética 'vintage' que nadie pidió.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Tiene sus momentos, entre la confusión y el café derramado.[/td][/tr] [tr][td]Ambientación[/div][/td][td]5[/td][td]Intenta ser inmersiva, pero se ahoga en la superficie.[/td][/tr] [tr][td]Efectos[/td][td]4[/td][td]Si los pixeles fueran explosiones, sería un hit.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Olvidable, como canción de ascensor.[/td][/tr] [tr][td]Voces[/td][td]4[/td][td]Robóticas, y no de una manera cool.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Sorprendente variedad de bugs, si eso cuenta.[/td][/tr] [tr][td]Total Puntuaciones[/td][td]48[/td][td]Un festín de mediocridad.[/td][/tr] [/table] [h2]Veredicto final[/h2] Si la puntuación total es: - [b] >= 80 [/b]: Cómpralo - [b] < 80 y >= 50 [/b]: Cómpralo con descuento - [b] < 50 [/b]: No lo compres Total Puntuaciones: 48. Me duele decir esto, pero mejor guarda esos pesos para algo más productivo, como un café mientras lees un buen libro. ¡Hasta la próxima aventura, valientes jugadores!
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Интереснее чем первая часть
I really liked the first game, but this one's really buggy, and there's this late game area that's still bugged and leaves me unable to progress. I left this game unfinished for years because of all the bugs, and I think I'm going to take a break from it again, this sh!t really sours my grapes man, all you had to do was make sure it worked right, and it's been out years and years by this point, there was ample time to remedy these issues. Greatly disappointed.
değişik bi rpg yapım beni sarmadı
I went into Data Hacker: Corruption expecting another cheap RPG Maker clone I’d uninstall after 30 minutes. Instead, I somehow ended up playing until 3AM listening to the soundtrack while organizing my inventory like my life depended on it. The game is absolutely janky. Let’s get that out of the way first. There are bugs, weird balancing issues, awkward menus, random performance drops, and moments where the game feels held together with duct tape and old forum posts. But underneath all of that? There’s actually a strangely passionate cyberpunk JRPG hiding in there. What surprised me most was the atmosphere. The combination of retro visuals, lonely digital environments, and that old-school internet aesthetic gives the game a weird charm that modern polished RPGs sometimes completely lack. It feels like discovering a forgotten game from an alternate timeline where mid-2000s anime and hacker forums became an entire RPG universe. The story can get messy and overcomplicated, but I still found myself wanting to know what happens next. The soundtrack honestly carries some scenes harder than it has any right to. A few tracks are genuinely memorable. Would I recommend it to everyone? Absolutely not. Would I recommend it to people who enjoy obscure, flawed, overly ambitious RPGs with soul? Weirdly... yes. This is the kind of game you don’t love because it’s perfect. You love it because it tried something different and somehow managed to stick in your head long after closing it. It’s a beautiful mess. 6.5/10
Data Hacker: Corruption сначала звучит как крутой киберпанковый симулятор взлома но на деле это больше похоже на головоломку для начальной школы с приклеенной сверху атмосферой. Графика в стиле терминала — чёрный фон зелёный текст — выглядит стильно первые пять минут потом начинает напоминать урок информатики где ты просто жмёшь кнопки в правильном порядке. Сюжет пытается быть глубоким про корпорации и свободу данных но подаётся так плоско что даже не хочется вчитываться. Взломы все одинаковые — подбираешь последовательность или ждёшь таймер пока прогресс-бар дойдёт до конца будто игра решила отдохнуть вместе с тобой. Никакого напряжения никакого риска просто кликай и жди. Музыка однообразная гул как от старого сервера который вот-вот сломается но не ломается никогда. Иногда появляются выборы но они ни на что не влияют кроме цвета текста в следующем диалоге. Всё сделано аккуратно но без огня без драйва без настоящего хакерского духа. Нет не понравилась.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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