
Darkwind is a multiplayer online, simultaneous turn-based game of vehicular combat. Set in a post-apocalyptic world, it involves physics-based tactical combat and deathracing, online leagues, cooperative wilderness scouting and looting, trading and camp-based crafting. Live and online since 2006!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like the Turn Base elements
A game like no other. Gritty complex combat in a world of perma death. If you ever played Car Wars, you'll love this game. If not, be aware it is stats heavy, slightly odd (you split play between a browser where you plan and a client where you fight) and very unforgiving. But over 500 hours in, I think it's alright.
This is still one of my favorite POS games of all time. Having somehow survived MY first death race, literally, I quickly realized what an unpolished gem this game really is. And it's still fun 10+ years later to drop by the arena for a death race, especially with friends. If there was a tutorial that would force a new player to enter a 1-lap race, and held their hand through the painful UI learning curve, this game would have had 50x the following. What? this already exists? No, it really doesn't because the UI is SO bad, with half of the functions taking you to an external browser (for real), that 90% of new users are unlikely to even make it to the tutorial race, where the UI still takes some serious getting used to, even with help. So there goes another half of the noobs. And it's niche, so another half gone. Which leaves...a small but nifty community of radioactive maniacal gem-polishing gun-toting gear-heads!!?! I only left Somerset once (it was horrifying), so I was only scratching the surface of the game. However, if Darkwind 2 ever became a reality, and the interface and graphics engine from the late 1900's was updated, and the RPG elements refined...there's half a chance that this game would OWN this niche, because the physics of the racing/guns and apocalyptic setting are that good.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent turn based car combat game. Oldie but still a goldie
6
Интересная игра про пошаговые бои на вооружённых автомобилях. При этом, во время фазы движения физика машинок заслуживает уважения. В общем, советую.
Has some kind of error about me using the wrong Account name or Password when it lets me log into my account and get my Crew This is clearly some kind of Frankenstein Client. Anyways beeing locked out of my own account because of 2 layers of verification means I LITERALLY can not play the game.
Игра Darkwind: War on Wheels - это тактическая постапокалиптическая автомобильная боевая арена, которая захватывает своей глубиной и суровостью. Управление автопарком, состоящим из вооруженных до зубов машин, требует стратегического мышления и планирования каждого хода. Бои напряженные и не прощают ошибок, а правильная настройка автомобилей и подбор экипажа играют ключевую роль в победе. В экономической составляющей игры чувствуется гнетущая атмосфера выживания. Постоянная нужда в ресурсах заставляет участвовать в рискованных операциях и заключать сомнительные союзы. Уникальная система повреждений автомобилей влияет на их боеспособность, добавляя реализма. Несмотря на устаревшую графику, геймплей Darkwind: War on Wheels затягивает своей тактической глубиной и стратегическими возможностями. Игра предлагает сложный, но увлекательный вызов для любителей пошаговых стратегий и фанатов постапокалиптического сеттинга. Это хардкорная игра, которая вознаграждает терпеливых и вдумчивых игроков.
I like this game. I like vehicular combat and combat racing, but my fingers are too clumsy and my reflection is too slow, this turn based racing combat fulfill my fantasy.
This game sounded so much fun. It definetly has potential as it is a unique and interesting concept. It is a little out-dated but it still is a lot of fun. My only real gripe is the game being practically dead. There's like 6 online players all times, 4 of them AFK. I wish people played this
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.