
A short, experimental horror game about developing increasingly disturbing photographs in a darkroom.
Most likely between $30 and $305. How we estimate →
Checked against 8 developer-reported gamesmedian error
Darkroom has sold an estimated approximately 58 copies on Steam, for about approximately $102 in gross revenue.
About approximately 58 copies on Steam (mid estimate), modeled from its 3 reviews — low confidence. Not a figure the developer has reported.
About approximately $102 gross, most likely between approximately $30 and approximately $305 — roughly approximately $68 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $48.4K | 195 | 88% | $14.99 | |
| approximately $21.6K | 275 | 87% | $4.99 | |
| approximately $13.6K | 254 | 80% | $2.99 | |
| approximately $8.2K | 161 | 96% | $2.99 | |
| approximately $8.7K | 171 | 85% | $2.99 | |
| approximately $6.9K | 29 | 79% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $338 | 50 | 68% | $0.49 | |
| approximately $349 | 50 | 78% | $0.49 | |
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 |